hsc3-graphs-0.15: gr/resonant-dust.scd
// resonant dust (jmcc) #2
"/home/rohan/sw/hsc3-graphs/gr/overlap-texture.scd".load;
~spawn.({
var e = Env.linen(2, 5, 2);
var rf1 = 2000.0.rand + 80;
var rf2 = rf1 + (0.5.rand2 * rf1);
var d = Dust.ar(50 + 800.rand, 0.3);
var s = Resonz.ar(d, XLine.kr(rf1, rf2, 9), 0.1);
Pan2.ar(s, 1.0.rand2, EnvGen.ar(e, doneAction:2));
}, 2);