hsc3-graphs-0.15: gr/overlap-add.hs
-- overlap-add (jmcc)
import Sound.SC3 {- hsc3 -}
import Sound.SC3.Lang.Control.OverlapTexture {- hsc3-lang -}
sine :: UGen
sine =
let r0 = expRand 'α' 500 1400
r1 = rand 'β' (-1) 1
in pan2 (sinOsc AR r0 0) r1 0.01
noise :: UGen
noise =
let n0 = whiteNoise 'γ' AR
r0 = expRand 'δ' 800 8400
r1 = rand 'ε' (-1) 1
in pan2 (resonz (n0 * 0.1) r0 0.05) r1 0.25
main :: IO ()
main = audition (nrt_merge (overlapTexture_nrt (1,0) (4,4,6,maxBound) sine)
(overlapTexture_nrt (1,0) (4,4,6,maxBound) noise))