hsc3-graphs-0.15: gr/narrow-band-filtered-crackle-noise.scd
// narrow band filtered crackle noise (jmcc) #2
"/home/rohan/sw/hsc3-graphs/gr/overlap-texture.scd".load;
~spawn.({
var e = Env.linen(2, 5, 2);
var rf1 = 2000.0.rand + 80;
var rf2 = rf1 + (0.2.rand2 * rf1);
var rf = XLine.kr(rf1, rf2, 9);
var c = Crackle.ar(1.97 + 0.03.rand, 0.15);
Pan2.ar(Resonz.ar(c, rf, 0.2), 1.0.rand2, EnvGen.ar(e,doneAction:2));
}, 2);