-- http://sccode.org/1-1y
-- some edits......
import Sound.SC3 {- hsc3 -}
import qualified Sound.SC3.Lang.Pattern.Plain as P {- hsc3-lang -}
chain :: a -> [a -> a] -> a
chain n ff =
case ff of
[] -> n
f:ff' -> chain (f n) ff'
chain0 :: Num a => [a -> a] -> a
chain0 = chain 0
pulse_u :: UGen
pulse_u =
let k = control KR
f = k "freq" 440
a = k "amp" 0.1
aT = k "attackTime" 0.01
dT = k "delayTime" 10
e = envGen KR 1 1 0 1 RemoveSynth (envPerc aT 10)
z = sinOsc AR f 0 * 0.7
o = let l = sinOsc KR 3 0
in pan2 (toggleFF (tDelay z dT) * sinOsc AR f 0) l 0.6
s = clip2 ((pan2 z (sinOsc KR 5 pi) 0.7 + o) * e) 1
in out 0 (freeVerb s 0.7 1.0 0.4 * a)
drone_u :: UGen
drone_u =
let k = control KR
f = k "freq" 440
a = k "amp" 0.1
ph = k "phase" 0
e = envGen KR 1 1 0 1 RemoveSynth (envSine 10 1)
s = chain0 [\_ -> lfPulse AR f 0 0.15
,\o -> rlpf o (sinOsc KR 0.3 0 * 200 + 1500) 0.1
,\o -> freeVerb o 0.5 0.5 0.5 * e
,\o -> pan2 o (sinOsc KR (1/10) ph) a]
in out 0 s
bass_u :: UGen
bass_u =
let k = control KR
f = k "freq" 96
a = k "amp" 0.1
e = envGen KR 1 1 0 1 RemoveSynth (envPerc' 0.5 1 1 (EnvLin,EnvLin))
s = sinOsc AR f 0 * a * e
in out 0 (pan2 s 0 1)
{-
audition pulse_u
audition drone_u
audition bass_u
-}
pulse_s :: Synthdef
pulse_s = synthdef "pulse" pulse_u
drone_s :: Synthdef
drone_s = synthdef "drone" drone_u
bass_s :: Synthdef
bass_s = synthdef "bass" bass_u
dur_p :: Fractional a => [a]
dur_p = P.rand 'β' [3,0.7,1,0.5]
pulse_p :: P.Param
pulse_p =
[("dur",map (* 10) dur_p)
,("freq",fmap midiCPS (P.rand 'α' [59,72,76,79,81,88,90]))
,("amp",P.white 'β' 0.2 0.27)
,("attackTime",P.white 'γ' 0 7)
,("delayTime",repeat 0.02)]
drone_p :: P.Param
drone_p =
[("dur",dur_p)
,("freq",fmap midiCPS (P.rand 'α' [31,40,45,64,68,69]))
,("amp",P.white 'β' 0.02 0.06)
,("phase",P.rand 'γ' [0,4.7123])]
bass_p :: P.Param
bass_p =
[("dur",dur_p)
,("freq",repeat (midiCPS 31))
,("amp",repeat 0.3)]
main :: IO ()
main = do
let sc = P.sbind [(pulse_s,pulse_p)
,(drone_s,drone_p)
,(bass_s,bass_p)]
audition sc