hsc3-graphs-0.12: gr/laser-bubble.hs
-- https://www.listarc.bham.ac.uk/lists/sc-users/msg14775.html
import Sound.SC3.ID {- hsc3 -}
laser_bubble_f :: ID a => a -> UGen
laser_bubble_f z =
let xr = dxrand z dinf (mce [0.1,0.2,0.3,0.4,0.5])
lf = dstutter z 2 xr
du = duty AR lf 0 DoNothing lf
tr = abs (hpz1 du) >* 0
ph = sweep tr (1/du)
in linExp ph 0 1 (rand z 50 100) (rand z 500 2000)
laser_bubble :: Int -> UGen
laser_bubble n =
let f = mce (map laser_bubble_f (take n ['a'..]))
[s0,s1] = mceChannels (splay (sinOsc AR f 0) 1 1 0 True)
in limiter (rotate2 s0 s1 (lfSaw KR 0.1 0)) 1 1e-2
main :: IO ()
main = audition (out 0 (laser_bubble 8 * 0.5))