hsc3-graphs-0.12: gr/coolant.hs
-- coolant (jmcc)
import Sound.SC3.ID {- hsc3 -}
import Sound.SC3.UGen.Protect
import Sound.SC3.Lang.Control.OverlapTexture {- hsc3-lang -}
-- > Sound.SC3.UGen.Dot.draw coolant
coolant :: UGen
coolant =
let p = 20
s = onePole (uclone 'α' p (brownNoise 'α' AR) * 0.0015) 0.95
n = replicate p 1
sp = mce [klankSpec (uclone' 'α' p (rand 'α' 40 2400)) n n
,klankSpec (uclone' 'β' p (rand 'β' 40 2400)) n n]
in klank s 1 0 1 (mceTranspose sp)
main :: IO ()
main = xfadeTextureU (4,4,maxBound) coolant