hsc3-graphs-0.11: src/tremulate.hs
-- tremulate (jmcc)
import Sound.SC3.ID
import Sound.SC3.Lang.Control.OverlapTexture
tremulate :: UGen
tremulate =
let f = rand 'a' 500 900
o = fSinOsc AR (f * mce [1,1.2,1.5,1.8]) 0
r = uprotect 'a' (rand 'a' 30 90)
a = max 0 (uclone 'a' 4 (lfNoise2 'a' KR r) * 0.1)
l = udup 4 (rand 'a' (-1) 1)
in mix (pan2 o l a)
tremulate_pp :: UGen -> UGen
tremulate_pp i = combN i 0.1 0.1 1
main :: IO ()
main = xfadeTextureU_pp (2,0.5,maxBound) tremulate 2 tremulate_pp
{-
audition (out 0 tremulate)
Sound.SC3.UGen.Dot.draw tremulate
-}