hsc3-graphs-0.11: src/tremulate-m.hs
-- tremulate (jmcc)
import Sound.SC3.Monadic
import Sound.SC3.Lang.Control.OverlapTexture
tremulate :: UId m => m UGen
tremulate = do
f <- rand 500 900
let o = fSinOsc AR (f * mce [1,1.2,1.5,1.8]) 0
r <- rand 30 90
n <- clone 4 (lfNoise2 KR r)
let a = max 0 (n * 0.1)
l <- clone 4 (rand (-1) 1)
return (mix (pan2 o l a))
tremulate_pp :: UGen -> UGen
tremulate_pp i = combN i 0.1 0.1 1
main :: IO ()
main = do
t <- tremulate
xfadeTextureU_pp (2,0.5,maxBound) t 2 tremulate_pp
{-
audition . out 0 =<< tremulate
Sound.SC3.UGen.Dot.draw =<< tremulate
-}