hsc3-graphs-0.11: src/sprinkler.hs
-- sprinkler (jmcc)
import Sound.SC3.ID
sprinkler :: UGen
sprinkler =
let n = whiteNoise 'α' AR
f = lfPulse KR 0.09 0 0.16 * 10 + 7
t = lfPulse KR f 0 0.25 * 0.1
in bpz2 (n * t)
main :: IO ()
main = audition (out 0 sprinkler)