hsc3-graphs-0.11: src/sprinkler-m.hs
-- sprinkler-m (jmcc)
import Sound.SC3.Monadic
sprinkler_m :: UId m => m UGen
sprinkler_m = do
n <- whiteNoise AR
let f = lfPulse KR 0.09 0 0.16 * 10 + 7
t = lfPulse KR f 0 0.25 * 0.1
return (bpz2 (n * t))
main :: IO ()
main = audition . out 0 =<< sprinkler_m