-- k-ppr (rd)
import Sound.SC3.ID
k_ppr :: UGen
k_ppr =
let wrp i = linLin i (-1) 1
x = mouseX' KR 0.05 0.35 Linear 0.1
y = mouseY' KR 0.15 0.75 Linear 0.1
ti = lfTri KR x 0
tf = wrp ti 100 200
t = impulse AR tf 0
stream e lf rf ld rd g =
let r1 = rand e 9 18
t' = pulseDivider t r1 0
r2 = tRand e lf (wrp ti lf rf) t'
r3 = tRand e ld rd t'
in ringz (decay2 t' 0.01 0.5) r2 (r3 * y) * g
s1 = stream 'a' 3140 6240 0.050 0.005 0.15
s2 = stream 'a' 0400 9000 0.005 0.005 0.15
in uclone 'a' 2 s1 + uclone 'b' 2 s2
main :: IO ()
main = audition (out 0 k_ppr)
{-
Sound.SC3.UGen.Dot.draw k_ppr
-}