hsc3-graphs-0.11: src/diffraction.hs
-- diffraction (rd)
import Control.Monad
import Sound.SC3.Monadic
diffraction ::(Functor m, UId m) => m UGen
diffraction = do
let p = do let x = mouseX' KR 0.001 0.02 Exponential 0.1
y = mouseY' KR 120 400 Exponential 0.1
f <- fmap (* mce2 32 64) (lfNoise0 KR 4)
w <- fmap (* x) (lfNoise0 KR 32)
z <- fmap (* 0.1) (lfNoise0 KR 2)
m <- lfNoise0 KR 6
let s = pulse AR f w
return (resonz s (y + z) (m * 0.4 + 0.8) * 0.5)
q = do n <- lfNoise0 KR 128
s <- p
return (combN s 0.2 (n * 0.1 + 0.1) 3)
r = let x = mouseX' KR 0.75 1.25 Exponential 0.1
y = mouseY' KR 0.25 1 Exponential 0.1
f _ = do fr <- fmap (* x) (rand 50 59)
am <- fmap (* y) (rand 0.04 0.16)
return (sinOsc AR fr 0 * am)
in liftM2 mce2 (mixFillM 16 f) (mixFillM 12 f)
return.sum =<< sequence [p, q, r]
main :: IO ()
main = audition . out 0 =<< diffraction