hlibsass-0.1.5.0: libsass/src/eval.hpp
#ifndef SASS_EVAL_H
#define SASS_EVAL_H
#include "context.hpp"
#include "listize.hpp"
#include "operation.hpp"
namespace Sass {
class Expand;
class Context;
class Listize;
class Eval : public Operation_CRTP<Expression*, Eval> {
private:
Expression* fallback_impl(AST_Node* n);
public:
Expand& exp;
Context& ctx;
Listize listize;
Eval(Expand& exp);
virtual ~Eval();
Env* environment();
Context& context();
Selector_List* selector();
Backtrace* backtrace();
using Operation<Expression*>::operator();
// for evaluating function bodies
Expression* operator()(Block*);
Expression* operator()(Assignment*);
Expression* operator()(If*);
Expression* operator()(For*);
Expression* operator()(Each*);
Expression* operator()(While*);
Expression* operator()(Return*);
Expression* operator()(Warning*);
Expression* operator()(Error*);
Expression* operator()(Debug*);
Expression* operator()(List*);
Expression* operator()(Map*);
Expression* operator()(Binary_Expression*);
Expression* operator()(Unary_Expression*);
Expression* operator()(Function_Call*);
Expression* operator()(Function_Call_Schema*);
Expression* operator()(Variable*);
Expression* operator()(Textual*);
Expression* operator()(Number*);
Expression* operator()(Boolean*);
Expression* operator()(String_Schema*);
Expression* operator()(String_Quoted*);
Expression* operator()(String_Constant*);
// Expression* operator()(Selector_List*);
Expression* operator()(Media_Query*);
Expression* operator()(Media_Query_Expression*);
Expression* operator()(At_Root_Expression*);
Expression* operator()(Supports_Operator*);
Expression* operator()(Supports_Negation*);
Expression* operator()(Supports_Declaration*);
Expression* operator()(Supports_Interpolation*);
Expression* operator()(Null*);
Expression* operator()(Argument*);
Expression* operator()(Arguments*);
Expression* operator()(Comment*);
// these will return selectors
Selector_List* operator()(Selector_List*);
Selector_List* operator()(Complex_Selector*);
Attribute_Selector* operator()(Attribute_Selector*);
// they don't have any specific implementatio (yet)
Type_Selector* operator()(Type_Selector* s) { return s; };
Pseudo_Selector* operator()(Pseudo_Selector* s) { return s; };
Wrapped_Selector* operator()(Wrapped_Selector* s) { return s; };
Selector_Qualifier* operator()(Selector_Qualifier* s) { return s; };
Selector_Placeholder* operator()(Selector_Placeholder* s) { return s; };
// actual evaluated selectors
Selector_List* operator()(Selector_Schema*);
Expression* operator()(Parent_Selector*);
template <typename U>
Expression* fallback(U x) { return fallback_impl(x); }
// -- only need to define two comparisons, and the rest can be implemented in terms of them
static bool eq(Expression*, Expression*);
static bool lt(Expression*, Expression*);
// -- arithmetic on the combinations that matter
static Value* op_numbers(Memory_Manager&, enum Sass_OP, const Number&, const Number&, bool compressed = false, int precision = 5, ParserState* pstate = 0);
static Value* op_number_color(Memory_Manager&, enum Sass_OP, const Number&, const Color&, bool compressed = false, int precision = 5, ParserState* pstate = 0);
static Value* op_color_number(Memory_Manager&, enum Sass_OP, const Color&, const Number&, bool compressed = false, int precision = 5, ParserState* pstate = 0);
static Value* op_colors(Memory_Manager&, enum Sass_OP, const Color&, const Color&, bool compressed = false, int precision = 5, ParserState* pstate = 0);
static Value* op_strings(Memory_Manager&, enum Sass_OP, Value&, Value&, bool compressed = false, int precision = 5, ParserState* pstate = 0);
private:
std::string interpolation(Expression* s, bool into_quotes = false);
};
Expression* cval_to_astnode(Memory_Manager& mem, union Sass_Value* v, Context& ctx, Backtrace* backtrace, ParserState pstate = ParserState("[AST]"));
}
#endif