hgeometry-0.12.0.0: src/Algorithms/Geometry/EuclideanMST.hs
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-- |
-- Module : Algorithms.Geometry.EuclideanMST
-- Copyright : (C) Frank Staals
-- License : see the LICENSE file
-- Maintainer : Frank Staals
--
-- \(O(n\log n)\) time algorithm algorithm to compute the Euclidean minimum
-- spanning tree of a set of \(n\) points in \(\mathbb{R}^2\).
--
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module Algorithms.Geometry.EuclideanMST ( euclideanMST ) where
import Algorithms.Geometry.DelaunayTriangulation.DivideAndConquer
import Algorithms.Geometry.DelaunayTriangulation.Types
import Algorithms.Graph.MST
import Control.Lens
import Data.Ext
import Data.Geometry
import qualified Data.List.NonEmpty as NonEmpty
import Data.PlaneGraph
import Data.Proxy
import Data.Tree
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-- | Computes the Euclidean Minimum Spanning Tree. We compute the Delaunay
-- Triangulation (DT), and then extract the EMST. Hence, the same restrictions
-- apply as for the DT:
--
-- pre: the input is a *SET*, i.e. contains no duplicate points. (If the input
-- does contain duplicate points, the implementation throws them away)
--
-- running time: \(O(n \log n)\)
euclideanMST :: (Ord r, Fractional r)
=> NonEmpty.NonEmpty (Point 2 r :+ p) -> Tree (Point 2 r :+ p)
euclideanMST pts = (\v -> g^.locationOf v :+ g^.dataOf v) <$> t
where
-- since we care only about the relative order of the edges we can use the
-- squared Euclidean distance rather than the Euclidean distance, thus
-- avoiding the Floating constraint
g = withEdgeDistances squaredEuclideanDist . toPlaneGraph (Proxy :: Proxy MSTW)
. delaunayTriangulation $ pts
t = mst $ g^.graph
data MSTW