hdf-0.15: gr/why-supercollider.hs
-- why supercollider (jmcc) #0
import Sound.DF.Uniform.GADT {- hdf -}
-- > draw why_supercollider
why_supercollider =
let r = resonz (dust 16987362 0.2 * 50) (rand 216948736 200 3200) 0.003
z = r -- delay_n 1629876327 r 0.048 0.048
n = lf_noise1 169872631 (rand 790283276 0 0.01) * 0.04 + 0.05
c = comb_n [0] 0.1 z n 15
in out c
{-
let r = resonz (dust 'α' AR 0.2 * 50) (rand 'β' 200 3200) 0.003
s = mix (uclone 'γ' 10 r)
z = delayN s 0.048 0.048
c = combL z 0.1 (lfNoise1 'δ' KR (rand 'ε' 0 0.1) * 0.04 + 0.05) 15
y = mix (uclone 'ζ' 7 c)
f i = allpassN i 0.05 (randN 2 'η' 0 0.05) 1
x = useq 'θ' 4 f y
in out 0 (s + 0.2 * x)
-}
main :: IO ()
main = audition_rju [] why_supercollider