haskore-supercollider-0.0.2: src/Haskore/Interface/SuperCollider/Performance.hs
module Haskore.Interface.SuperCollider.Performance where
import qualified Haskore.Interface.SuperCollider.Note as Note
import qualified Haskore.Interface.SuperCollider.SoundMap as InstrMap
import qualified Haskore.Music.Standard as StdMusic
import qualified Haskore.Music.Rhythmic as RhyMusic
import qualified Haskore.Music as Music
import qualified Haskore.Melody as Melody
import qualified Haskore.Performance as Pf
import qualified Haskore.Performance.BackEnd as PfBE
import qualified Haskore.Performance.Fancy as FancyPf
import qualified Haskore.RealTime.EventList.TimeBody as TimeList
import qualified Haskore.RealTime.EventList.TimeTime as TimeListPad
import qualified Haskore.General.IdGenerator as IdGen
import qualified Numeric.NonNegative.Class as NonNeg
fromMelody :: (NonNeg.C time, Floating time, RealFrac time) =>
Melody.T () -> PfBE.Padded time Note.T
fromMelody =
{-
PfBE.fromPaddedPerformance
(Note.fromRhythmicNote
(const "no drum")
(const "no instrument")) .
-}
PfBE.fromPaddedPerformance
(Note.fromRhythmicNote
(error "no drum defined")
(error "no instrument defined")) .
fancyPaddedPerformanceFromMusic .
StdMusic.fromMelodyNullAttr undefined
fancyPaddedPerformanceFromMusic ::
(Ord note, NonNeg.C time, RealFrac time) =>
Music.T note -> Pf.Padded time Double note
fancyPaddedPerformanceFromMusic =
FancyPf.paddedFromMusic
type NodeId = Int -- cf. PlayEasy
type NodeIdGen a = IdGen.T NodeId a
type T time = TimeListPad.T time (NodeId, Maybe (time, Note.T))
eventsFromNotes, eventsFromNotesQueue, eventsFromNotesEither ::
(NonNeg.C time)
=> PfBE.Padded time Note.T
-> NodeIdGen (T time)
eventsFromNotes = eventsFromNotesEither
eventsFromNotesQueue =
eventsFromNotesQueueAux TimeList.empty
{- |
This variant does not need a list of 'Either's,
instead it uses two separate lists for start and stop events.
We would like to use a standard datatype for priority queues,
however it must be efficient to remove the first element
which means that the time stamp of all following elements must be decreased.
Since we have no such data structure, we simply use a TimeList.
But then again, without the 'Either' list,
we have to merge the queue of stop events and the list of start events manually.
This makes the implementation less beautiful.
-}
eventsFromNotesQueueAux :: (NonNeg.C time)
=> TimeList.T time NodeId
-> PfBE.Padded time Note.T
-> NodeIdGen (T time)
eventsFromNotesQueueAux queue xtt =
let (qExists, (~(qTime,oldSId), qs)) =
maybe
(False, (error "no q", error "no qs"))
(\q' -> (True, q'))
(TimeList.viewL queue)
(xTime,xs0) = TimeListPad.viewTimeL xtt
(xExists, (note, xs)) =
maybe
(False, (error "no x", error "no xs"))
(\x' -> (True, x'))
(TimeListPad.viewBodyL xs0)
qFirst =
do IdGen.free oldSId
fmap
(TimeListPad.cons qTime (oldSId, Nothing))
(eventsFromNotesQueueAux qs
(TimeListPad.decreaseStart qTime xtt))
xFirst =
do newSId <- IdGen.alloc
let noteDur = PfBE.eventDur note
fmap
(TimeListPad.cons xTime
(newSId, Just (noteDur, PfBE.eventNote note)))
(eventsFromNotesQueueAux
(TimeList.insert noteDur newSId
(TimeList.decreaseStart xTime queue))
xs)
in if qExists && (not xExists || qTime <= xTime)
then qFirst
else
if xExists
then xFirst
else return (TimeListPad.pause xTime)
eventsFromNotesEither =
eventsFromNotesEitherAux . TimeListPad.mapBody Right
{-
It seems not to be possible to implement that with foldM,
because one recursive call to eventsFromNotes
requires modifying the events list.
-}
eventsFromNotesEitherAux :: (NonNeg.C time)
=> TimeListPad.T time (Either NodeId (PfBE.Event time Note.T))
-> NodeIdGen (T time)
eventsFromNotesEitherAux =
(\ (dur, xss) ->
fmap (TimeListPad.consTime dur) $
maybe
(return TimeListPad.empty)
(\(x,xs) ->
let doRest ev restAct =
fmap (TimeListPad.consBody ev) restAct
in either
(\sid ->
do IdGen.free sid
doRest
(sid, Nothing)
(eventsFromNotesEitherAux xs))
(\note ->
do sid <- IdGen.alloc
let noteDur = PfBE.eventDur note
doRest
(sid, Just (noteDur, PfBE.eventNote note))
(eventsFromNotesEitherAux
(TimeListPad.insert noteDur (Left sid) xs)))
x) $
TimeListPad.viewBodyL xss)
. TimeListPad.viewTimeL
instrStartNodeId :: NodeId
instrStartNodeId = 2 -- succ Sound.SC3.Server.Play.homeId
fixNodeIds :: NodeIdGen a -> a
fixNodeIds = IdGen.run instrStartNodeId
fromMusic :: (Ord note, NonNeg.C time, RealFrac time) =>
Note.FromNote time note ->
Music.T note ->
NodeIdGen (T time)
fromMusic makeNote =
eventsFromNotes .
PfBE.fromPaddedPerformance makeNote .
FancyPf.paddedFromMusic
{- needed for Play.Install, Play.Channel, Life -}
{-
fromRhythmicMusic ::
(Show drum, Show instr, Ord drum, Ord instr,
Floating time, RealFrac time) =>
RhyMusic.T drum instr ->
NodeIdGen (T time)
fromRhythmicMusic =
fromMusic (Note.fromRhythmicNote show show)
-}
fromRhythmicMusicWithAttributes ::
(Ord drum, Ord instr,
NonNeg.C time, Floating time, RealFrac time) =>
InstrMap.ToSound drum ->
InstrMap.ToSound instr ->
RhyMusic.T drum instr ->
NodeIdGen (T time)
fromRhythmicMusicWithAttributes dMap iMap =
fromMusic (Note.fromRhythmicNoteWithAttributes dMap iMap)