haskell-igraph-0.8.5: igraph/include/drl_graph.h
/*
* Copyright 2007 Sandia Corporation. Under the terms of Contract
* DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
* certain rights in this software.
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// The graph class contains the methods necessary to draw the
// graph. It calls on the density server class to obtain
// position and density information
#include "DensityGrid.h"
#include "igraph_layout.h"
#include <map>
#include <vector>
#include <ctime>
namespace drl {
// layout schedule information
struct layout_schedule {
int iterations;
float temperature;
float attraction;
float damping_mult;
time_t time_elapsed;
};
class graph {
public:
// Methods
void init_parms ( int rand_seed, float edge_cut, float real_parm );
void init_parms ( const igraph_layout_drl_options_t *options );
void read_parms ( char *parms_file );
void read_real ( char *real_file );
int read_real ( const igraph_matrix_t *real_mat,
const igraph_vector_bool_t *fixed);
void scan_int ( char *filename );
void read_int ( char *file_name );
void draw_graph ( int int_out, char *coord_file );
int draw_graph (igraph_matrix_t *res);
void write_coord ( const char *file_name );
void write_sim ( const char *file_name );
float get_tot_energy ( );
// Con/Decon
graph( int proc_id, int tot_procs, char *int_file );
~graph( ) { }
graph( const igraph_t *igraph,
const igraph_layout_drl_options_t *options,
const igraph_vector_t *weights);
private:
// Methods
int ReCompute ( );
void update_nodes ( );
float Compute_Node_Energy ( int node_ind );
void Solve_Analytic ( int node_ind, float &pos_x, float &pos_y );
void get_positions ( std::vector<int> &node_indices, float return_positions[2 * MAX_PROCS] );
void update_density ( std::vector<int> &node_indices,
float old_positions[2 * MAX_PROCS],
float new_positions[2 * MAX_PROCS] );
void update_node_pos ( int node_ind,
float old_positions[2 * MAX_PROCS],
float new_positions[2 * MAX_PROCS] );
// MPI information
int myid, num_procs;
// graph decomposition information
int num_nodes; // number of nodes in graph
float highest_sim; // highest sim for normalization
std::map <int, int> id_catalog; // id_catalog[file id] = internal id
std::map <int, std::map <int, float> > neighbors; // neighbors of nodes on this proc.
// graph layout information
std::vector<Node> positions;
DensityGrid density_server;
// original VxOrd information
int STAGE, iterations;
float temperature, attraction, damping_mult;
float min_edges, CUT_END, cut_length_end, cut_off_length, cut_rate;
bool first_add, fine_first_add, fineDensity;
// scheduling variables
layout_schedule liquid;
layout_schedule expansion;
layout_schedule cooldown;
layout_schedule crunch;
layout_schedule simmer;
// timing statistics
time_t start_time, stop_time;
// online clustering information
int real_iterations; // number of iterations to hold .real input fixed
int tot_iterations;
int tot_expected_iterations; // for progress bar
bool real_fixed;
};
} // namespace drl