haskell-igraph-0.8.0: igraph/include/igraph_games.h
/* -*- mode: C -*- */
/*
IGraph library.
Copyright (C) 2009-2012 Gabor Csardi <csardi.gabor@gmail.com>
334 Harvard street, Cambridge, MA 02139 USA
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA
*/
#ifndef IGRAPH_GAMES_H
#define IGRAPH_GAMES_H
#include "igraph_decls.h"
#include "igraph_constants.h"
#include "igraph_types.h"
#include "igraph_matrix.h"
#include "igraph_vector.h"
#include "igraph_datatype.h"
#include "igraph_vector_ptr.h"
__BEGIN_DECLS
/* -------------------------------------------------- */
/* Constructors, games (=stochastic) */
/* -------------------------------------------------- */
DECLDIR int igraph_barabasi_game(igraph_t *graph, igraph_integer_t n,
igraph_real_t power,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t A,
igraph_bool_t directed,
igraph_barabasi_algorithm_t algo,
const igraph_t *start_from);
DECLDIR int igraph_nonlinear_barabasi_game(igraph_t *graph, igraph_integer_t n,
igraph_real_t power,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t zeroappeal,
igraph_bool_t directed);
DECLDIR int igraph_erdos_renyi_game(igraph_t *graph, igraph_erdos_renyi_t type,
igraph_integer_t n, igraph_real_t p,
igraph_bool_t directed, igraph_bool_t loops);
DECLDIR int igraph_erdos_renyi_game_gnp(igraph_t *graph, igraph_integer_t n, igraph_real_t p,
igraph_bool_t directed, igraph_bool_t loops);
DECLDIR int igraph_erdos_renyi_game_gnm(igraph_t *graph, igraph_integer_t n, igraph_real_t m,
igraph_bool_t directed, igraph_bool_t loops);
DECLDIR int igraph_degree_sequence_game(igraph_t *graph, const igraph_vector_t *out_deg,
const igraph_vector_t *in_deg,
igraph_degseq_t method);
DECLDIR int igraph_growing_random_game(igraph_t *graph, igraph_integer_t n,
igraph_integer_t m, igraph_bool_t directed, igraph_bool_t citation);
DECLDIR int igraph_barabasi_aging_game(igraph_t *graph,
igraph_integer_t nodes,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t pa_exp,
igraph_real_t aging_exp,
igraph_integer_t aging_bin,
igraph_real_t zero_deg_appeal,
igraph_real_t zero_age_appeal,
igraph_real_t deg_coef,
igraph_real_t age_coef,
igraph_bool_t directed);
DECLDIR int igraph_recent_degree_game(igraph_t *graph, igraph_integer_t n,
igraph_real_t power,
igraph_integer_t window,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t zero_appeal,
igraph_bool_t directed);
DECLDIR int igraph_recent_degree_aging_game(igraph_t *graph,
igraph_integer_t nodes,
igraph_integer_t m,
const igraph_vector_t *outseq,
igraph_bool_t outpref,
igraph_real_t pa_exp,
igraph_real_t aging_exp,
igraph_integer_t aging_bin,
igraph_integer_t window,
igraph_real_t zero_appeal,
igraph_bool_t directed);
DECLDIR int igraph_callaway_traits_game (igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types, igraph_integer_t edges_per_step,
igraph_vector_t *type_dist,
igraph_matrix_t *pref_matrix,
igraph_bool_t directed);
DECLDIR int igraph_establishment_game(igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types, igraph_integer_t k,
igraph_vector_t *type_dist,
igraph_matrix_t *pref_matrix,
igraph_bool_t directed);
DECLDIR int igraph_grg_game(igraph_t *graph, igraph_integer_t nodes,
igraph_real_t radius, igraph_bool_t torus,
igraph_vector_t *x, igraph_vector_t *y);
DECLDIR int igraph_preference_game(igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types,
const igraph_vector_t *type_dist,
igraph_bool_t fixed_sizes,
const igraph_matrix_t *pref_matrix,
igraph_vector_t *node_type_vec,
igraph_bool_t directed, igraph_bool_t loops);
DECLDIR int igraph_asymmetric_preference_game(igraph_t *graph, igraph_integer_t nodes,
igraph_integer_t types,
igraph_matrix_t *type_dist_matrix,
igraph_matrix_t *pref_matrix,
igraph_vector_t *node_type_in_vec,
igraph_vector_t *node_type_out_vec,
igraph_bool_t loops);
DECLDIR int igraph_rewire_edges(igraph_t *graph, igraph_real_t prob,
igraph_bool_t loops, igraph_bool_t multiple);
DECLDIR int igraph_rewire_directed_edges(igraph_t *graph, igraph_real_t prob,
igraph_bool_t loops, igraph_neimode_t mode);
DECLDIR int igraph_watts_strogatz_game(igraph_t *graph, igraph_integer_t dim,
igraph_integer_t size, igraph_integer_t nei,
igraph_real_t p, igraph_bool_t loops,
igraph_bool_t multiple);
DECLDIR int igraph_lastcit_game(igraph_t *graph,
igraph_integer_t nodes, igraph_integer_t edges_per_node,
igraph_integer_t agebins,
const igraph_vector_t *preference, igraph_bool_t directed);
DECLDIR int igraph_cited_type_game(igraph_t *graph, igraph_integer_t nodes,
const igraph_vector_t *types,
const igraph_vector_t *pref,
igraph_integer_t edges_per_step,
igraph_bool_t directed);
DECLDIR int igraph_citing_cited_type_game(igraph_t *graph, igraph_integer_t nodes,
const igraph_vector_t *types,
const igraph_matrix_t *pref,
igraph_integer_t edges_per_step,
igraph_bool_t directed);
DECLDIR int igraph_forest_fire_game(igraph_t *graph, igraph_integer_t nodes,
igraph_real_t fw_prob, igraph_real_t bw_factor,
igraph_integer_t ambs, igraph_bool_t directed);
DECLDIR int igraph_simple_interconnected_islands_game(
igraph_t *graph,
igraph_integer_t islands_n,
igraph_integer_t islands_size,
igraph_real_t islands_pin,
igraph_integer_t n_inter);
DECLDIR int igraph_static_fitness_game(igraph_t *graph, igraph_integer_t no_of_edges,
igraph_vector_t* fitness_out, igraph_vector_t* fitness_in,
igraph_bool_t loops, igraph_bool_t multiple);
DECLDIR int igraph_static_power_law_game(igraph_t *graph,
igraph_integer_t no_of_nodes, igraph_integer_t no_of_edges,
igraph_real_t exponent_out, igraph_real_t exponent_in,
igraph_bool_t loops, igraph_bool_t multiple,
igraph_bool_t finite_size_correction);
DECLDIR int igraph_k_regular_game(igraph_t *graph,
igraph_integer_t no_of_nodes, igraph_integer_t k,
igraph_bool_t directed, igraph_bool_t multiple);
DECLDIR int igraph_sbm_game(igraph_t *graph, igraph_integer_t n,
const igraph_matrix_t *pref_matrix,
const igraph_vector_int_t *block_sizes,
igraph_bool_t directed, igraph_bool_t loops);
DECLDIR int igraph_hsbm_game(igraph_t *graph, igraph_integer_t n,
igraph_integer_t m, const igraph_vector_t *rho,
const igraph_matrix_t *C, igraph_real_t p);
DECLDIR int igraph_hsbm_list_game(igraph_t *graph, igraph_integer_t n,
const igraph_vector_int_t *mlist,
const igraph_vector_ptr_t *rholist,
const igraph_vector_ptr_t *Clist,
igraph_real_t p);
DECLDIR int igraph_correlated_game(const igraph_t *old_graph, igraph_t *new_graph,
igraph_real_t corr, igraph_real_t p,
const igraph_vector_t *permutation);
DECLDIR int igraph_correlated_pair_game(igraph_t *graph1, igraph_t *graph2,
int n, igraph_real_t corr, igraph_real_t p,
igraph_bool_t directed,
const igraph_vector_t *permutation);
DECLDIR int igraph_tree_game(igraph_t *graph, igraph_integer_t n, igraph_bool_t directed,
igraph_random_tree_t method);
DECLDIR int igraph_dot_product_game(igraph_t *graph, const igraph_matrix_t *vecs,
igraph_bool_t directed);
DECLDIR int igraph_sample_sphere_surface(igraph_integer_t dim, igraph_integer_t n,
igraph_real_t radius,
igraph_bool_t positive,
igraph_matrix_t *res);
DECLDIR int igraph_sample_sphere_volume(igraph_integer_t dim, igraph_integer_t n,
igraph_real_t radius,
igraph_bool_t positive,
igraph_matrix_t *res);
DECLDIR int igraph_sample_dirichlet(igraph_integer_t n, const igraph_vector_t *alpha,
igraph_matrix_t *res);
__END_DECLS
#endif