gruff-0.2: gruff.cabal
Name: gruff
Version: 0.2
Synopsis: fractal explorer GUI using the ruff library
Description:
Mandelbrot Set fractal explorer using the ruff library.
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Requires GTK, OpenGL, and GLSL fragment shader support; lots of RAM
and multiple CPU cores recommended. If you want to explore very deep
zooms, you'll need hmpfr which currently requires GHC to be compiled
with integer-simple instead of the default integer-gmp. To install
without MPFR support, use @cabal install gruff -f-mpfr@.
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Features in this version include:
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* Interactive fractal browser display (left click to zoom in,
right click to zoom out, middle-click to center).
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* Session persistance (stored in @~/.gruff/state.gruff@ - states can
also be loaded from and saved to other files).
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* Tile cache (by default in @~/.gruff/cache@ - symlink it somewhere
with a few GB of space if you plan on exploring a lot).
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* High-level feature finding using angled internal addresses
(enter an address, for example @1 2 3 1/3 10@, and hit return,
then click the adjacent Go button).
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* Feature finding using period location (navigate to approximate
location of the desired feature, click the Scan button).
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* Angled internal address calculation using reverse ray trace
(navigate to approximate feature location, click the Scan+ button).
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* Uses MPFR where available for higher precision, allowing deeper
zooms and locating high period nucleii.
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* Limited amount of customizable colouring (colours for interior,
border, and exterior points).
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* Supersampling for more detailed images (useful range is 1 to 4).
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Future features might include image saving, external ray and feature
information overlays, more feature finding and identification
algorithms, scripting support for rendering animations, ...
License: GPL-2
License-file: LICENSE
Author: Claude Heiland-Allen
Maintainer: claudiusmaximus@goto10.org
Category: Graphics
Build-type: Simple
Cabal-version: >=1.4
Data-dir: data
Data-files: icon.png, merge.frag, minimal.frag
Extra-source-files: TODO src/mp_real.h
Flag mpfr
description: use MPFR for higher precision floating point
default: True
Executable gruff
Hs-source-dirs: src
Main-is: gruff.hs
Other-modules: Browser
GLUTGtk
Logger
MuAtom
Number
QuadTree
Shader
Snapshot
StatusDialog
Tile
Utils
View
Build-depends: base >= 4 && < 5,
containers >= 0 && < 1,
directory >= 1 && < 2,
filepath >= 1 && < 2,
gtk >= 0.11 && < 0.13,
gtkglext >= 0.11 && < 0.13,
old-locale >= 1 && < 2,
OpenGL >= 2.4 && < 3,
OpenGLRaw >= 1.1 && < 2,
parallel >= 3.1 && < 3.2,
qd >= 1 && < 2,
qd-vec >= 1 && < 2,
time >= 1 && < 2,
Vec >= 0.9 && < 1,
ruff >= 0.2 && < 0.3,
bytestring,
mtl
if (flag(mpfr))
Build-depends: hmpfr >= 0.3.2 && < 0.4
CPP-options: -DHAVE_MPFR
CC-options: -DHAVE_MPFR
C-sources: src/compute.cc, src/rts.c
CC-options: -O3 -Wall -pedantic -Wextra
GHC-options: -O2 -Wall -threaded -rtsopts
GHC-Prof-Options: -prof -auto-all -caf-all