granite-0.2.0.2: src/Granite.hs
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE Strict #-}
{-# LANGUAGE StrictData #-}
{- |
Module : Granite
Copyright : (c) 2025
License : MIT
Maintainer : mschavinda@gmail.com
Stability : experimental
Portability : POSIX
A terminal-based plotting library that renders beautiful charts using Unicode
Braille characters and ANSI colors. Granite provides a variety of chart types
including scatter plots, line graphs, bar charts, pie charts, histograms,
heatmaps, and box plots.
= Basic Usage
Create a simple scatter plot:
@
{\-# LANGUAGE OverloadedStrings #-\}
import Granite
import Data.Text.IO as T
main = do
let points = [(x, sin x) | x <- [0, 0.1 .. 6.28]]
chart = scatter [series "sin(x)" points] defPlot
T.putStrLn chart
@
= Customization
Plots can be customized using record update syntax:
@
let customPlot = defPlot
{ widthChars = 80
, heightChars = 30
, plotTitle = "My Chart"
, legendPos = LegendBottom
}
@
= Terminal Requirements
This library requires a terminal that supports:
* Unicode (specifically Braille patterns U+2800-U+28FF)
* ANSI color codes
* Monospace font with proper Braille character rendering
-}
module Granite (
-- * Plot Configuration
Plot (..),
defPlot,
LegendPos (..),
-- * Formatting
Color (..),
-- * Data Preparation
series,
bins,
Bins (..),
-- * Chart Types
histogram,
bars,
scatter,
pie,
stackedBars,
heatmap,
lineGraph,
boxPlot,
) where
import Data.Bits (xor, (.&.), (.|.))
import Data.Char (chr)
import Data.List qualified as List
import Data.Maybe
import Data.Text (Text)
import Data.Text qualified as Text
import Numeric (showEFloat, showFFloat)
import Text.Printf
-- | Position of the legend in the plot.
data LegendPos
= -- | Display legend on the right side of the plot
LegendRight
| -- | Display legend below the plot
LegendBottom
deriving (Eq, Show)
{- | Plot configuration parameters.
Controls the appearance and layout of generated charts.
-}
data Plot = Plot
{ widthChars :: Int
-- ^ Width of the plot area in terminal characters (default: 60)
, heightChars :: Int
-- ^ Height of the plot area in terminal characters (default: 20)
, leftMargin :: Int
-- ^ Space reserved for y-axis labels (default: 6)
, bottomMargin :: Int
-- ^ Space reserved for x-axis labels (default: 2)
, titleMargin :: Int
-- ^ Space above the plot for the title (default: 1)
, xBounds :: (Maybe Double, Maybe Double)
{- ^ Optional manual x-axis bounds (min, max).
'Nothing' uses automatic bounds with 5% padding.
-}
, yBounds :: (Maybe Double, Maybe Double)
{- ^ Optional manual y-axis bounds (min, max).
'Nothing' uses automatic bounds with 5% padding.
-}
, plotTitle :: Text
-- ^ Title displayed above the plot (default: empty)
, legendPos :: LegendPos
-- ^ Position of the legend (default: 'LegendRight')
, colorPalette :: [Color]
-- ^ Color palette that'll be used by the plot.
, xFormatter :: (Int -> Double -> Text)
-- ^ Formatter for x-axis labels.
, yFormatter :: (Int -> Double -> Text)
-- ^ Formatter for y-axis labels.
}
{- | Default plot configuration.
Creates a 60×20 character plot with reasonable defaults:
@
defPlot = Plot
{ widthChars = 60
, heightChars = 20
, leftMargin = 6
, bottomMargin = 2
, titleMargin = 1
, xBounds = (Nothing, Nothing)
, yBounds = (Nothing, Nothing)
, plotTitle = ""
, legendPos = LegendRight
}
@
-}
defPlot :: Plot
defPlot =
Plot
{ widthChars = 60
, heightChars = 20
, leftMargin = 6
, bottomMargin = 2
, titleMargin = 1
, xBounds = (Nothing, Nothing)
, yBounds = (Nothing, Nothing)
, plotTitle = ""
, legendPos = LegendRight
, colorPalette = paletteColors
, xFormatter = \_ -> fmt
, yFormatter = \_ -> fmt
}
-- | Supported ANSI colo(u)rs.
data Color
= Default
| Black
| Red
| Green
| Yellow
| Blue
| Magenta
| Cyan
| White
| BrightBlack
| BrightRed
| BrightGreen
| BrightYellow
| BrightBlue
| BrightMagenta
| BrightCyan
| BrightWhite
deriving (Eq, Show)
{- | Create a named data series for multi-series plots.
@
let s1 = series "Dataset A" [(1,2), (2,4), (3,6)]
s2 = series "Dataset B" [(1,3), (2,5), (3,7)]
chart = scatter [s1, s2] defPlot
@
-}
series ::
-- | Name of the series (appears in legend)
Text ->
-- | List of (x, y) data points
[(Double, Double)] ->
(Text, [(Double, Double)])
series = (,)
{- | Create a scatter plot from multiple data series.
Each series is rendered with a different color and pattern.
Points are plotted using Braille characters for sub-character resolution.
==== __Example__
@
let points1 = [(x, x^2) | x <- [-3, -2.5 .. 3]]
points2 = [(x, 2*x + 1) | x <- [-3, -2.5 .. 3]]
chart = scatter [series "y = x²" points1,
series "y = 2x + 1" points2] defPlot
@
-}
scatter ::
-- | List of named data series
[(Text, [(Double, Double)])] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
scatter sers cfg =
let wC = widthChars cfg
hC = heightChars cfg
plotC = newCanvas wC hC
(xmin, xmax, ymin, ymax) = boundsXY cfg (concatMap snd sers)
sx x = clamp 0 (wC * 2 - 1) $ round ((x - xmin) / (xmax - xmin + eps) * fromIntegral (wC * 2 - 1))
sy y = clamp 0 (hC * 4 - 1) $ round ((ymax - y) / (ymax - ymin + eps) * fromIntegral (hC * 4 - 1))
pats = cycle palette
cols = cycle paletteColors
withSty = zipWith3 (\(n, ps) p c -> (n, ps, p, c)) sers pats cols
drawOne (_name, pts, pat, col) c0 =
List.foldl'
( \c (x, y) ->
let xd = sx x; yd = sy y
in if ink pat xd yd then setDotC c xd yd (Just col) else c
)
c0
pts
cDone = List.foldl' (flip drawOne) plotC withSty
ax = axisify cfg cDone (xmin, xmax) (ymin, ymax)
legend =
legendBlock
(legendPos cfg)
(leftMargin cfg + widthChars cfg)
[(n, p, col) | (n, _, p, col) <- withSty]
in drawFrame cfg ax legend
{- | Create a line graph connecting data points.
Similar to 'scatter' but connects consecutive points with lines.
Points are automatically sorted by x-coordinate before connecting.
==== __Example__
@
let sine = [(x, sin x) | x <- [0, 0.1 .. 2*pi]]
cosine = [(x, cos x) | x <- [0, 0.1 .. 2*pi]]
chart = lineGraph [series "sin" sine, series "cos" cosine] defPlot
@
-}
lineGraph ::
-- | List of named data series
[(Text, [(Double, Double)])] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
lineGraph sers cfg =
let wC = widthChars cfg
hC = heightChars cfg
plotC = newCanvas wC hC
(xmin, xmax, ymin, ymax) = boundsXY cfg (concatMap snd sers)
sx x = clamp 0 (wC * 2 - 1) $ round ((x - xmin) / (xmax - xmin + eps) * fromIntegral (wC * 2 - 1))
sy y = clamp 0 (hC * 4 - 1) $ round ((ymax - y) / (ymax - ymin + eps) * fromIntegral (hC * 4 - 1))
cols = cycle paletteColors
withSty = zip sers cols
drawSeries ((_name, pts), col) c0 =
let sortedPts = List.sortOn fst pts
dotPairs = zip sortedPts (drop 1 sortedPts)
in List.foldl'
( \c ((x1, y1), (x2, y2)) ->
lineDotsC (sx x1, sy y1) (sx x2, sy y2) (Just col) c
)
c0
dotPairs
cDone = List.foldl' (flip drawSeries) plotC withSty
ax :: Text
ax = axisify cfg cDone (xmin, xmax) (ymin, ymax)
legend :: Text
legend =
legendBlock
(legendPos cfg)
(leftMargin cfg + widthChars cfg)
[(n, Solid, col) | ((n, _), col) <- withSty]
in drawFrame cfg ax legend
{- | Create a bar chart from categorical data.
Each bar is colored differently and labeled with its category name.
==== __Example__
@
let data = [("Apple", 45.2), ("Banana", 38.1), ("Orange", 52.7)]
chart = bars data defPlot { plotTitle = "Fruit Sales" }
@
-}
bars ::
-- | List of (category, value) pairs
[(Text, Double)] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
bars kvs cfg =
let wC = widthChars cfg
hC = heightChars cfg
vals = map snd kvs
vmax = maximum' (map abs vals)
cats :: [(Text, Double, Color)]
cats =
[ (name, abs v / vmax, col)
| ((name, v), col) <- zip kvs (cycle paletteColors)
]
nCats = length cats
(base, extra) =
if nCats == 0 then (0, 0) else (wC `div` nCats, wC - (wC `div` nCats) * nCats)
widths = [base + (if i < extra then 1 else 0) | i <- [0 .. nCats - 1]]
catGroups :: [[(String, Maybe Color)]]
catGroups =
[ replicate w (colGlyphs hC f, Just col)
| ((_, f, col), w) <- zip cats widths
]
gutterCol = (replicate hC ' ', Nothing)
columns = concat (List.intersperse [gutterCol] catGroups)
grid :: [[(Char, Maybe Color)]]
grid =
[ [(glyphs !! y, mc) | (glyphs, mc) <- columns]
| y <- [0 .. hC - 1]
]
ax = axisifyGrid cfg grid (0, fromIntegral (max 1 nCats)) (0, vmax)
legendWidth = leftMargin cfg + 1 + (gridWidth grid)
legend =
legendBlock
(legendPos cfg)
legendWidth
[(name, Checker, col) | (name, _, col) <- cats]
in drawFrame cfg ax legend
{- | Create a stacked bar chart.
Each category can have multiple stacked components.
==== __Example__
@
let data = [("Q1", [("Product A", 100), ("Product B", 150)]),
("Q2", [("Product A", 120), ("Product B", 180)])]
chart = stackedBars data defPlot
@
-}
stackedBars ::
-- | Categories with stacked components
[(Text, [(Text, Double)])] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
stackedBars categories cfg =
let wC = widthChars cfg
hC = heightChars cfg
seriesNames = case categories of
[] -> []
(c : _) -> map fst (snd c)
totals = [sum (map snd series') | (_, series') <- categories]
maxHeight = maximum (1e-12 : totals)
nCats = length categories
(base, extra) =
if nCats == 0
then (0, 0)
else (wC `div` nCats, wC - (wC `div` nCats) * nCats)
widths = [base + (if i < extra then 1 else 0) | i <- [0 .. nCats - 1]]
cols = cycle paletteColors
seriesColors = zip seriesNames cols
makeBar (_, series') width =
let cumHeights = scanl (+) 0 [v / maxHeight | (_, v) <- series']
segments = zip3 (map fst series') cumHeights (drop 1 cumHeights)
makeColumn :: [(Char, Maybe Color)]
makeColumn =
[ let heightFromBottom = fromIntegral (hC - y) / fromIntegral hC
findSegment [] = (' ', Nothing)
findSegment ((name, bottom, top) : rest) =
if heightFromBottom > bottom && heightFromBottom <= top
then ('█', lookup name seriesColors)
else findSegment rest
in findSegment segments
| y <- [0 .. hC - 1]
]
in replicate width makeColumn
gutterCol = replicate hC (' ', Nothing)
allBars = zipWith makeBar categories widths
columns = concat (List.intersperse [gutterCol] allBars)
grid = [[col !! y | col <- columns] | y <- [0 .. hC - 1]]
ax :: Text
ax = axisifyGrid cfg grid (0, fromIntegral (max 1 nCats)) (0, maxHeight)
legend :: Text
legend =
legendBlock
(legendPos cfg)
( leftMargin cfg
+ 1
+ (gridWidth grid)
)
[(name, Solid, col) | (name, col) <- seriesColors]
in drawFrame cfg ax legend
-- | Defines the binning parameters.
data Bins = Bins
{ nBins :: Int
, lo :: Double
, hi :: Double
}
deriving (Eq, Show)
{- | Create a bin configuration for histograms.
@
bins 10 0 100 -- 10 bins from 0 to 100
bins 20 (-5) 5 -- 20 bins from -5 to 5
@
-}
bins :: Int -> Double -> Double -> Bins
bins n a b = Bins (max 1 n) (min a b) (max a b)
{- | Create a histogram from numerical data.
Data is binned according to the provided 'Bins' configuration.
==== __Example__
@
import System.Random
-- Generate random normal-like distribution
let values = take 1000 $ randomRs (0, 100) gen
chart = histogram (bins 20 0 100) values defPlot
@
-}
histogram ::
-- | Binning configuration
Bins ->
-- | Raw data values to bin
[Double] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
histogram (Bins n a b) xs cfg =
let step = (b - a) / fromIntegral n
binIx x = clamp 0 (n - 1) $ floor ((x - a) / step)
counts =
List.foldl'
( \acc x ->
if x < a || x > b
then acc
else addAt acc (binIx x) 1
)
(replicate n 0 :: [Int])
xs
maxC = fromIntegral (maximum (1 : counts))
fracs0 = [fromIntegral c / maxC | c <- counts]
wData = widthChars cfg
hC = heightChars cfg
colsF = resampleToWidth wData fracs0
dataCols = [(colGlyphs hC f, Just BrightCyan) | f <- colsF]
gutterCol = (replicate hC ' ', Nothing)
columns = concat (List.intersperse [gutterCol] (map pure dataCols))
grid :: [[(Char, Maybe Color)]]
grid =
[ [(fst col !! y, snd col) | col <- columns]
| y <- [0 .. hC - 1]
]
ax = axisifyGrid cfg grid (a, b) (0, fromIntegral (maximum (1 : counts)))
legendWidth = leftMargin cfg + 1 + (gridWidth grid)
legend = legendBlock (legendPos cfg) legendWidth [("count", Solid, BrightCyan)]
in drawFrame cfg ax legend
{- | Create a pie chart showing proportions.
Values are normalized to sum to 100%. Negative values are treated as zero.
==== __Example__
@
let data = [("Chrome", 65), ("Firefox", 20), ("Safari", 10), ("Other", 5)]
chart = pie data defPlot { plotTitle = "Browser Market Share" }
@
-}
pie ::
-- | List of (category, value) pairs
[(Text, Double)] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
pie parts0 cfg =
let parts = normalize parts0
wC = widthChars cfg
hC = heightChars cfg
plotC = newCanvas wC hC
wDots = wC * 2
hDots = hC * 4
r = min (wDots `div` 2 - 2) (hDots `div` 2 - 2)
cx = wDots `div` 2
cy = hDots `div` 2
toAng p = p * 2 * pi
wedges = scanl (\a (_, p) -> a + toAng p) 0 parts
angles = zip wedges (drop 1 wedges)
names = map fst parts
cols = cycle pieColors
withP :: [(Text, (Double, Double), Color)]
withP = zipWith3 (\n ang col -> (n, ang, col)) names angles cols
drawOne (_name, (a0, a1), col) c0 =
let inside x y =
let dx = fromIntegral (x - cx)
dy = fromIntegral (cy - y)
rr2 = dx * dx + dy * dy
r2 = fromIntegral (r * r)
ang = atan2 dy dx `mod'` (2 * pi)
in rr2 <= r2 && angleWithin ang a0 a1
in fillDotsC (cx - r, cy - r) (cx + r, cy + r) (\x y -> inside x y) (Just col) c0
cDone = List.foldl' (flip drawOne) plotC withP
ax = axisify cfg cDone (0, 1) (0, 1)
legend =
legendBlock
(legendPos cfg)
(leftMargin cfg + widthChars cfg)
[(n, Solid, col) | (n, _, col) <- withP]
in drawFrame cfg ax legend
{- | Create a heatmap visualization of a 2D matrix.
Values are mapped to a color gradient from blue (low) to red (high).
==== __Example__
@
let matrix = [[x * y | x <- [1..10]] | y <- [1..10]]
chart = heatmap matrix defPlot { plotTitle = "Multiplication Table" }
@
-}
heatmap ::
-- | 2D matrix of values (rows × columns)
[[Double]] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
heatmap matrix cfg =
let rows = length matrix
cols = gridWidth matrix
allVals = concat matrix
vmin = if null allVals then 0 else minimum' allVals
vmax = if null allVals then 1 else maximum' allVals
vrange = vmax - vmin
intensityColors =
[ Blue
, BrightBlue
, Cyan
, BrightCyan
, Green
, BrightGreen
, Yellow
, BrightYellow
, Magenta
, BrightRed
, Red
]
colorForValue v =
if vrange < eps
then Green
else
let norm = clamp 0 1 ((v - vmin) / vrange)
idx = floor (norm * fromIntegral (length intensityColors - 1))
idx' = clamp 0 (length intensityColors - 1) idx
in intensityColors !! idx'
plotW = widthChars cfg
plotH = heightChars cfg
displayGrid =
[ [ let
matrixRow = min (rows - 1) ((plotH - 1 - i) * rows `div` plotH)
matrixCol = min (cols - 1) (j * cols `div` plotW)
val = matrix !! matrixRow !! matrixCol
in
('█', Just (colorForValue val))
| j <- [0 .. plotW - 1]
]
| i <- [0 .. plotH - 1]
]
ax = axisifyGrid cfg displayGrid (0, fromIntegral cols - 1) (0, fromIntegral rows - 1)
gradientLegend =
(Text.pack $ printf "%.2f " vmin)
<> Text.concat (fmap (\col -> paint col '█') intensityColors)
<> (Text.pack $ printf " %.2f" vmax)
in drawFrame cfg ax gradientLegend
{- | Create a box plot showing statistical distributions.
Displays quartiles, median, and min/max values for each dataset.
==== __Example__
@
let data1 = [1.2, 2.3, 2.1, 3.4, 2.8, 4.1, 3.9]
data2 = [5.1, 4.8, 6.2, 5.9, 7.1, 6.5, 5.5]
chart = boxPlot [("Group A", data1), ("Group B", data2)] defPlot
@
The box plot displays:
* Box: First quartile (Q1) to third quartile (Q3)
* Line inside box: Median (Q2)
* Whiskers: Minimum and maximum values
-}
boxPlot ::
-- | Named datasets
[(Text, [Double])] ->
-- | Plot configuration
Plot ->
-- | Rendered chart as Text
Text
boxPlot datasets cfg =
let wC = widthChars cfg
hC = heightChars cfg
stats = [(name, quartiles vals) | (name, vals) <- datasets]
allVals = concatMap snd datasets
ymin = if null allVals then 0 else minimum' allVals - abs (minimum' allVals) * 0.1
ymax = if null allVals then 1 else maximum' allVals + abs (maximum' allVals) * 0.1
nBoxes = length datasets
boxWidth = if nBoxes == 0 then 1 else max 1 (wC `div` (nBoxes * 2))
spacing = if nBoxes <= 1 then 0 else (wC - boxWidth * nBoxes) `div` (nBoxes - 1)
scaleY v = clamp 0 (hC - 1) $ round ((ymax - v) / (ymax - ymin + eps) * fromIntegral (hC - 1))
emptyGrid = replicate hC (replicate wC (' ', Nothing))
drawBox grid (idx, (_name, (minV, q1, median, q3, maxV))) =
let xStart = idx * (boxWidth + spacing)
xMid = xStart + boxWidth `div` 2
xEnd = xStart + boxWidth - 1
minRow = scaleY minV
q1Row = scaleY q1
medRow = scaleY median
q3Row = scaleY q3
maxRow = scaleY maxV
col = pieColors !! (idx `mod` length pieColors)
grid1 = drawVLine grid xMid minRow q1Row '│' (Just col)
grid2 = drawVLine grid1 xMid q3Row maxRow '│' (Just col)
grid3 = drawHLine grid2 xStart xEnd q1Row '─' (Just col)
grid4 = drawHLine grid3 xStart xEnd q3Row '─' (Just col)
grid5 = drawVLine grid4 xStart q1Row q3Row '│' (Just col)
grid6 = drawVLine grid5 xEnd q1Row q3Row '│' (Just col)
grid7 = drawHLine grid6 xStart xEnd medRow '═' (Just col)
grid8 = setGridChar grid7 xMid minRow '┬' (Just col)
grid9 = setGridChar grid8 xMid maxRow '┴' (Just col)
in grid9
finalGrid = List.foldl' drawBox emptyGrid (zip [0 ..] stats)
ax = axisifyGrid cfg finalGrid (0, fromIntegral nBoxes) (ymin, ymax)
legend =
legendBlock
(legendPos cfg)
(leftMargin cfg + widthChars cfg)
[ (name, Solid, pieColors !! (i `mod` length pieColors))
| (i, (name, _)) <- zip [0 ..] stats
]
in drawFrame cfg ax legend
where
drawVLine grid x y1 y2 ch col =
let yStart = min y1 y2
yEnd = max y1 y2
in List.foldl' (\g y -> setGridChar g x y ch col) grid [yStart .. yEnd]
drawHLine grid x1 x2 y ch col =
let xStart = min x1 x2
xEnd = max x1 x2
in List.foldl' (\g x -> setGridChar g x y ch col) grid [xStart .. xEnd]
setGridChar grid x y ch col =
if y >= 0 && y < length grid && x >= 0 && x < gridWidth grid
then take y grid <> [setAt (grid !! y) x (ch, col)] <> drop (y + 1) grid
else grid
where
setAt row i v = take i row <> [v] <> drop (i + 1) row
ansiCode :: Color -> Int
ansiCode Black = 30
ansiCode Red = 31
ansiCode Green = 32
ansiCode Yellow = 33
ansiCode Blue = 34
ansiCode Magenta = 35
ansiCode Cyan = 36
ansiCode White = 37
ansiCode BrightBlack = 90
ansiCode BrightRed = 91
ansiCode BrightGreen = 92
ansiCode BrightYellow = 93
ansiCode BrightBlue = 94
ansiCode BrightMagenta = 95
ansiCode BrightCyan = 96
ansiCode BrightWhite = 97
ansiCode Default = 39
ansiOn :: Color -> Text
ansiOn c = "\ESC[" <> Text.pack (show (ansiCode c)) <> "m"
ansiOff :: Text
ansiOff = "\ESC[0m"
paint :: Color -> Char -> Text
paint c ch = if ch == ' ' then " " else ansiOn c <> (Text.singleton ch) <> ansiOff
paletteColors :: [Color]
paletteColors =
[ BrightBlue
, BrightMagenta
, BrightCyan
, BrightGreen
, BrightYellow
, BrightRed
, BrightWhite
, BrightBlack
]
pieColors :: [Color]
pieColors =
[ BrightRed
, BrightGreen
, BrightYellow
, BrightBlue
, BrightMagenta
, BrightCyan
, BrightWhite
, BrightBlack
]
data Pat = Solid | Checker | DiagA | DiagB | Sparse deriving (Eq, Show)
ink :: Pat -> Int -> Int -> Bool
ink Solid _ _ = True
ink Checker x y = ((x `xor` y) .&. 1) == 0
ink DiagA x y = (x + y) `mod` 3 /= 1
ink DiagB x y = (x - y) `mod` 3 /= 1
ink Sparse x y = (x .&. 1 == 0) && (y `mod` 3 == 0)
palette :: [Pat]
palette = [Solid, Checker, DiagA, DiagB, Sparse]
data Array2D a = A2D Int Int (Arr a)
getA2D :: Array2D a -> Int -> Int -> a
getA2D (A2D w _ xs) x y = indexA xs (y * w + x)
setA2D :: Array2D a -> Int -> Int -> a -> Array2D a
setA2D (A2D w h xs) x y v =
let i = y * w + x
in A2D w h (setA xs i v)
newA2D :: Int -> Int -> a -> Array2D a
newA2D w h v = A2D w h (fromList (replicate (w * h) v))
toBit :: Int -> Int -> Int
toBit ry rx = case (ry, rx) of
(0, 0) -> 1
(1, 0) -> 2
(2, 0) -> 4
(3, 0) -> 64
(0, 1) -> 8
(1, 1) -> 16
(2, 1) -> 32
(3, 1) -> 128
_ -> 0
data Canvas = Canvas
{ cW :: Int
, cH :: Int
, buffer :: (Array2D Int)
, cbuf :: (Array2D (Maybe Color))
}
newCanvas :: Int -> Int -> Canvas
newCanvas w h = Canvas w h (newA2D w h 0) (newA2D w h Nothing)
setDotC :: Canvas -> Int -> Int -> Maybe Color -> Canvas
setDotC c xDot yDot mcol
| xDot < 0 || yDot < 0 || xDot >= cW c * 2 || yDot >= cH c * 4 = c
| otherwise =
let cx = xDot `div` 2
cy = yDot `div` 4
rx = xDot - 2 * cx
ry = yDot - 4 * cy
b = toBit ry rx
m = getA2D (buffer c) cx cy
c' = c{buffer = setA2D (buffer c) cx cy (m .|. b)}
in case mcol of
Nothing -> c'
Just col -> c'{cbuf = setA2D (cbuf c) cx cy (Just col)}
fillDotsC :: (Int, Int) -> (Int, Int) -> (Int -> Int -> Bool) -> Maybe Color -> Canvas -> Canvas
fillDotsC (x0, y0) (x1, y1) p mcol c0 =
let xs = [max 0 x0 .. min (cW c0 * 2 - 1) x1]
ys = [max 0 y0 .. min (cH c0 * 4 - 1) y1]
in List.foldl' (\c y -> List.foldl' (\c' x -> if p x y then setDotC c' x y mcol else c') c xs) c0 ys
renderCanvas :: Canvas -> Text
renderCanvas (Canvas w h a colA) =
let glyph 0 = ' '
glyph m = chr (0x2800 + m)
rows =
flip
fmap
[0 .. h - 1]
( \y -> flip fmap [0 .. w - 1] $ \x ->
let m = getA2D a x y
ch = glyph m
mc = getA2D colA x y
in maybe (Text.singleton ch) (\c -> paint c ch) mc
)
in Text.unlines (fmap Text.concat rows)
justifyRight :: Int -> Text -> Text
justifyRight n s = Text.replicate (max 0 (n - wcswidth s)) " " <> s
wcswidth :: Text -> Int
wcswidth t = go 0 t
where
go acc xs
| Text.null xs = acc
| Text.isPrefixOf "\ESC[" xs =
let
rest' = Text.dropWhile (\c -> c /= 'm') xs
in
if Text.null rest' then acc else go acc (Text.tail rest')
| otherwise = go (acc + 1) (Text.tail xs)
fmt :: Double -> Text
fmt v
| abs v >= 10000 || (abs v < 0.01 && v /= 0) = Text.pack (showEFloat (Just 1) v "")
| otherwise = Text.pack (showFFloat (Just 1) v "")
drawFrame :: Plot -> Text -> Text -> Text
drawFrame _cfg contentWithAxes legendBlockStr =
Text.unlines $
filter
(not . Text.null)
( [plotTitle _cfg | not (Text.null (plotTitle _cfg))]
<> [contentWithAxes]
<> [legendBlockStr | not (Text.null legendBlockStr)]
)
axisify :: Plot -> Canvas -> (Double, Double) -> (Double, Double) -> Text
axisify cfg c (xmin, xmax) (ymin, ymax) =
let plotW = cW c
plotH = cH c
left = leftMargin cfg
pad = Text.replicate left " "
yTicks = [(0, ymax), (plotH `div` 2, (ymin + ymax) / 2), (plotH - 1, ymin)]
baseLbl = replicate plotH pad
setAt :: [Text] -> Int -> Text -> [Text]
setAt xs i v
| i < 0 || i >= length xs = xs
| otherwise = take i xs <> [v] <> drop (i + 1) xs
yLabels =
List.foldl'
(\acc (row, v) -> setAt acc row (justifyRight left (yFormatter cfg row v)))
baseLbl
yTicks
canvasLines = Text.lines (renderCanvas c)
attachY :: [Text]
attachY = zipWith (\lbl line -> lbl <> "│" <> line) yLabels canvasLines
xBar = pad <> "│" <> Text.replicate plotW "─"
xLbls = [(0, xmin), (plotW `div` 2, (xmin + xmax) / 2), (plotW - 1, xmax)]
xLine =
placeLabels
(Text.replicate (left + 1 + plotW) " ")
(left + 1)
[(x, xFormatter cfg x v) | (x, v) <- xLbls]
in Text.unlines (attachY <> [xBar, xLine])
axisifyGrid :: Plot -> [[(Char, Maybe Color)]] -> (Double, Double) -> (Double, Double) -> Text
axisifyGrid cfg grid (xmin, xmax) (ymin, ymax) =
let plotH = length grid
plotW = gridWidth grid
left = leftMargin cfg
pad = Text.replicate left " "
yTicks :: [(Int, Double)]
yTicks = [(0, ymax), (plotH `div` 2, (ymin + ymax) / 2), (plotH - 1, ymin)]
baseLbl :: [Text]
baseLbl = List.replicate plotH pad
setAt :: [Text] -> Int -> Text -> [Text]
setAt xs i v
| i < 0 || i >= length xs = xs
| otherwise = take i xs <> [v] <> drop (i + 1) xs
yLabels :: [Text]
yLabels =
List.foldl'
(\acc (row, v) -> setAt acc row (justifyRight left (yFormatter cfg row v)))
baseLbl
yTicks
renderRow :: [(Char, Maybe Color)] -> Text
renderRow cells =
Text.concat $
fmap (\(ch, mc) -> maybe (Text.singleton ch) (\c -> paint c ch) mc) cells
attachY :: [Text]
attachY = zipWith (\lbl cells -> lbl <> "│" <> renderRow cells) yLabels grid
xBar :: Text
xBar = pad <> "│" <> Text.replicate plotW "─"
xLbls = [(0, xmin), (plotW `div` 2, (xmin + xmax) / 2), (plotW - 1, xmax)]
xLine =
placeLabels
(Text.replicate (left + 1 + plotW) " ")
(left + 1)
(fmap (\(x, v) -> (x, xFormatter cfg x v)) xLbls)
in Text.unlines (attachY <> [xBar, xLine])
placeLabels :: Text -> Int -> [(Int, Text)] -> Text
placeLabels base off xs = List.foldl' place base xs
where
place :: Text -> (Int, Text) -> Text
place acc (x, s) =
let i = off + x
in Text.take i acc <> s <> Text.drop (i + wcswidth s) acc
legendBlock :: LegendPos -> Int -> [(Text, Pat, Color)] -> Text
legendBlock LegendBottom width entries =
let cells = [sample pat col <> " " <> name | (name, pat, col) <- entries]
line = Text.intercalate " " cells
pad =
let vis = wcswidth line
in if vis < width then Text.replicate ((width - vis) `div` 2) " " else ""
in pad <> line
legendBlock LegendRight _ entries =
Text.unlines $
fmap (\(name, pat, col) -> sample pat col <> " " <> name) entries
sample :: Pat -> Color -> Text
sample p col =
let c =
List.foldl'
(\cv (dx, dy) -> if ink p dx dy then setDotC cv (dx `mod` 2) (dy `mod` 4) (Just col) else cv)
(newCanvas 1 1)
[(x, y) | y <- [0 .. 3], x <- [0 .. 1]]
s = renderCanvas c
in Text.dropWhileEnd (== '\n') s
clamp :: (Ord a) => a -> a -> a -> a
clamp low high x = max low (min high x)
eps :: Double
eps = 1e-12
boundsXY :: Plot -> [(Double, Double)] -> (Double, Double, Double, Double)
boundsXY cfg pts =
let xs = map fst pts
ys = map snd pts
xmin = minimum' xs
xmax = maximum' xs
ymin = minimum' ys
ymax = maximum' ys
padx = (xmax - xmin) * 0.05 + 1e-9
pady = (ymax - ymin) * 0.05 + 1e-9
in ( fromMaybe (xmin - padx) (fst (xBounds cfg))
, fromMaybe (xmax + padx) (snd (xBounds cfg))
, fromMaybe (ymin - pady) (fst (yBounds cfg))
, fromMaybe (ymax + pady) (snd (yBounds cfg))
)
mod' :: Double -> Double -> Double
mod' a m = a - fromIntegral (floor (a / m) :: Int) * m
blockChar :: Int -> Char
blockChar n = case clamp 0 8 n of
0 -> ' '
1 -> '▁'
2 -> '▂'
3 -> '▃'
4 -> '▄'
5 -> '▅'
6 -> '▆'
7 -> '▇'
_ -> '█'
colGlyphs :: Int -> Double -> String
colGlyphs hC frac =
let total = hC * 8
ticks = clamp 0 total (round (frac * fromIntegral total))
full = ticks `div` 8
rem8 = ticks - full * 8
topPad = hC - full - (if rem8 > 0 then 1 else 0)
middle = [blockChar rem8 | rem8 > 0]
in replicate topPad ' ' <> middle <> replicate full '█'
resampleToWidth :: Int -> [Double] -> [Double]
resampleToWidth w xs
| w <= 0 = []
| null xs = replicate w 0
| n == w = xs
| n > w = avgGroup (ceiling (fromIntegral n / (fromIntegral w :: Double)))
| otherwise = replicateOut
where
n = length xs
avgGroup g =
[avg (take g (drop (i * g) xs)) | i <- [0 .. w - 1]]
where
avg ys = if null ys then 0 else sum ys / fromIntegral (length ys)
replicateOut =
let base = w `div` n
extra = w - base * n
in concat
[ replicate (base + (if i < extra then 1 else 0)) v
| (i, v) <- zip [0 ..] xs
]
addAt :: [Int] -> Int -> Int -> [Int]
addAt xs i v = take i xs <> [xs !! i + v] <> drop (i + 1) xs
normalize :: [(Text, Double)] -> [(Text, Double)]
normalize xs =
let s = sum (map (abs . snd) xs) + 1e-12
in [(n, max 0 (v / s)) | (n, v) <- xs]
angleWithin :: Double -> Double -> Double -> Bool
angleWithin ang a0 a1
| a1 >= a0 = ang >= a0 && ang <= a1
| otherwise = ang >= a0 || ang <= a1
lineDotsC :: (Int, Int) -> (Int, Int) -> Maybe Color -> Canvas -> Canvas
lineDotsC (x0, y0) (x1, y1) mcol c0 =
let dx = abs (x1 - x0)
sx = if x0 < x1 then 1 else -1
dy = negate (abs (y1 - y0))
sy = if y0 < y1 then 1 else -1
go x y err c
| x == x1 && y == y1 = setDotC c x y mcol
| otherwise =
let e2 = 2 * err
(x', err') = if e2 >= dy then (x + sx, err + dy) else (x, err)
(y', err'') = if e2 <= dx then (y + sy, err' + dx) else (y, err')
in go x' y' err'' (setDotC c x y mcol)
in go x0 y0 (dx + dy) c0
quartiles :: [Double] -> (Double, Double, Double, Double, Double)
quartiles [] = (0, 0, 0, 0, 0) -- Idk. Maybe throw an error here???
quartiles xs =
let sorted = List.sort xs
n = length sorted
q1Idx = n `div` 4
q2Idx = n `div` 2
q3Idx = (3 * n) `div` 4
getIdx i = if i < n then sorted !! i else last sorted
in if n < 5
then let m = sum xs / fromIntegral n in (m, m, m, m, m)
else (fromMaybe 0 (fmap fst (List.uncons sorted)), getIdx q1Idx, getIdx q2Idx, getIdx q3Idx, last sorted)
gridWidth :: [[a]] -> Int
gridWidth [] = 0
gridWidth (x : _) = length x
-- | Min and max function for axis bounds which defaults to 0 and 1 when empty.
minimum', maximum' :: [Double] -> Double
minimum' [] = 0
minimum' xs = minimum xs
maximum' [] = 1
maximum' xs = maximum xs
-- AVL Tree we'll use as an array.
-- This improves upon the previous implementation that relies
-- on linked list for indexing and update (both O(n)) while keeping
-- the dependencies very light (wouldn't want to install all of containers
-- just to get an int map).
data Arr a
= E
| N Int Int (Arr a) a (Arr a)
size :: Arr a -> Int
size E = 0
size (N sz _ _ _ _) = sz
height :: Arr a -> Int
height E = 0
height (N _ h _ _ _) = h
mk :: Arr a -> a -> Arr a -> Arr a
mk l x r = N sz h l x r
where
sl = size l
sr = size r
hl = height l
hr = height r
sz = 1 + sl + sr
h = 1 + (if hl >= hr then hl else hr)
rotateL :: Arr a -> Arr a
rotateL (N _ _ l x (N _ _ rl y rr)) = mk (mk l x rl) y rr
rotateL _ = error "rotateL: malformed tree"
rotateR :: Arr a -> Arr a
rotateR (N _ _ (N _ _ ll y lr) x r) = mk ll y (mk lr x r)
rotateR _ = error "rotateR: malformed tree"
balance :: Arr a -> Arr a
balance t@(N _ _ l x r)
| height l > height r + 1 =
case l of
N _ _ ll _ lr ->
if height ll >= height lr
then rotateR t
else rotateR (mk (rotateL l) x r)
_ -> t
| height r > height l + 1 =
case r of
N _ _ rl _ rr ->
if height rr >= height rl
then rotateL t
else rotateL (mk l x (rotateR r))
_ -> t
| otherwise = mk l x r
balance t = t
indexA :: Arr a -> Int -> a
indexA t i =
case t of
E -> error ("index out of bounds: " <> show i)
N _ _ l x r ->
let sl = size l
in if i < 0 || i >= 1 + sl + size r
then error ("index out of bounds: " <> show i)
else
if i < sl
then indexA l i
else
if i == sl
then x
else indexA r (i - sl - 1)
setA :: Arr a -> Int -> a -> Arr a
setA t i y =
case t of
E -> error ("index out of bounds when setting: " <> show i)
N _ _ l x r ->
let sl = size l
in if i < 0 || i >= 1 + sl + size r
then error ("index out of bounds: " <> show i)
else
if i < sl
then balance (mk (setA l i y) x r)
else
if i == sl
then mk l y r
else balance (mk l x (setA r (i - sl - 1) y))
fromList :: [a] -> Arr a
fromList xs = fst (build (length xs) xs)
where
build :: Int -> [a] -> (Arr a, [a])
build 0 ys = (E, ys)
build n ys =
let (l, ys1) = build (n `div` 2) ys
(x, ys2) = case ys1 of
[] -> error "IMPOSSIBLE"
(v : vs) -> (v, vs)
(r, ys3) = build (n - n `div` 2 - 1) ys2
in (mk l x r, ys3)