gore-and-ash-logging-2.0.0.0: src/Game/GoreAndAsh/Logging/API.hs
{-|
Module : Game.GoreAndAsh.Module
Description : Module that contains monadic and arrow API of logging module.
Copyright : (c) Anton Gushcha, 2015-2016
License : BSD3
Maintainer : ncrashed@gmail.com
Stability : experimental
Portability : POSIX
Module that contains monadic and arrow API of logging module.
-}
module Game.GoreAndAsh.Logging.API(
LoggingMonad(..)
, loggingSetFile
-- * Arrow API
, logA
, logALn
, logE
, logELn
-- ** Every frame
, logDebugA
, logInfoA
, logWarnA
, logErrorA
-- ** Event based
, logDebugE
, logInfoE
, logWarnE
, logErrorE
-- ** Event tracing
, traceEvent
, traceEventShow
) where
import Control.Monad.Extra (whenJust)
import Control.Monad.State.Strict
import Control.Wire
import Data.Text
import Prelude hiding (id, (.))
import qualified Data.HashMap.Strict as H
import qualified Data.HashSet as HS
import qualified Data.Sequence as S
import System.IO as IO
import TextShow
import Game.GoreAndAsh
import Game.GoreAndAsh.Logging.State
import Game.GoreAndAsh.Logging.Module
-- | Low level API for module
class MonadIO m => LoggingMonad m where
-- | Put message to the console.
putMsgM :: LoggingLevel -> Text -> m ()
-- | Put message and new line to the console.
putMsgLnM :: LoggingLevel -> Text -> m ()
-- | Setting current logging file handler
loggingSetHandle :: IO.Handle -> m ()
-- | Setting allowed sinks for given logging level.
--
-- By default all messages are passed into file and console.
loggingSetFilter :: LoggingLevel -> [LoggingSink] -> m ()
instance {-# OVERLAPPING #-} MonadIO m => LoggingMonad (LoggingT s m) where
putMsgM l t = do
cntx <- get
let newMsgs = case S.viewr $ loggingMsgs cntx of
S.EmptyR -> loggingMsgs cntx S.|> (l, t)
(s' S.:> (l', t')) -> s' S.|> (l', t' <> t)
put $ cntx { loggingMsgs = newMsgs }
putMsgLnM l t = do
cntx <- get
put $ cntx { loggingMsgs = loggingMsgs cntx S.|> (l, t) }
loggingSetHandle h = do
cntx <- get
whenJust (loggingFile cntx) $ liftIO . IO.hClose
put $ cntx { loggingFile = Just h }
loggingSetFilter l ss = do
cntx <- get
let lfilter = case l `H.lookup` loggingFilter cntx of
Nothing -> H.insert l (HS.fromList ss) . loggingFilter $ cntx
Just ss' -> H.insert l (HS.fromList ss `HS.union` ss') . loggingFilter $ cntx
put $ cntx { loggingFilter = lfilter }
instance {-# OVERLAPPABLE #-} (MonadIO (mt m), LoggingMonad m, MonadTrans mt) => LoggingMonad (mt m) where
putMsgM a b = lift $ putMsgM a b
putMsgLnM a b = lift $ putMsgLnM a b
loggingSetHandle = lift . loggingSetHandle
loggingSetFilter a b = lift $ loggingSetFilter a b
-- | Put message to console on every frame without newline
logA :: LoggingMonad m => LoggingLevel -> GameWire m Text ()
logA l = liftGameMonad1 (putMsgM l)
-- | Put message to console on every frame
logALn :: LoggingMonad m => LoggingLevel -> GameWire m Text ()
logALn l = liftGameMonad1 (putMsgLnM l)
-- | Put message to console on event without newline
logE :: LoggingMonad m => LoggingLevel -> GameWire m (Event Text) (Event ())
logE l = liftGameMonadEvent1 (putMsgM l)
-- | Put message to console on event
logELn :: LoggingMonad m => LoggingLevel -> GameWire m (Event Text) (Event ())
logELn l = liftGameMonadEvent1 (putMsgLnM l)
-- | Put info msg to console
logDebugA :: LoggingMonad m => GameWire m Text ()
logDebugA = logALn LogDebug . arr ("Debug: " <>)
-- | Put info msg to console
logInfoA :: LoggingMonad m => GameWire m Text ()
logInfoA = logALn LogInfo . arr ("Info: " <>)
-- | Put warn msg to console
logWarnA :: LoggingMonad m => GameWire m Text ()
logWarnA = logALn LogWarn . arr ("Warning: " <>)
-- | Put error msg to console
logErrorA :: LoggingMonad m => GameWire m Text ()
logErrorA = logALn LogError . arr ("Error: " <>)
-- | Put info msg to console on event
logDebugE :: LoggingMonad m => GameWire m (Event Text) (Event ())
logDebugE = logELn LogDebug . mapE ("Debug: " <>)
-- | Put info msg to console on event
logInfoE :: LoggingMonad m => GameWire m (Event Text) (Event ())
logInfoE = logELn LogInfo . mapE ("Info: " <>)
-- | Put warn msg to console on event
logWarnE :: LoggingMonad m => GameWire m (Event Text) (Event ())
logWarnE = logELn LogWarn . mapE ("Warning: " <>)
-- | Put error msg to console on event
logErrorE :: LoggingMonad m => GameWire m (Event Text) (Event ())
logErrorE = logELn LogError . mapE ("Error: " <>)
-- | Prints event with given function
traceEvent :: LoggingMonad m => (a -> Text) -> GameWire m (Event a) (Event ())
traceEvent f = logELn LogDebug . mapE f
-- | Prints event
traceEventShow :: (TextShow a, LoggingMonad m) => GameWire m (Event a) (Event ())
traceEventShow = traceEvent showt
-- | Helper to set logging file as local path
loggingSetFile :: (LoggingMonad m) => FilePath -- ^ Path to logging file
-> Bool -- ^ If 'False', rewrites contents of the file, if 'True' opens in append mode
-> m ()
loggingSetFile fname isAppend = do
h <- liftIO $ IO.openFile fname $ if isAppend then AppendMode else WriteMode
loggingSetHandle h