gore-and-ash-logging-1.1.0.0: src/Game/GoreAndAsh/Logging/Module.hs
{-# OPTIONS_GHC -fno-warn-orphans #-}
{-|
Module : Game.GoreAndAsh.Logging.Module
Description : Monad transformer for logging module
Copyright : (c) Anton Gushcha, 2015-2016
License : BSD3
Maintainer : ncrashed@gmail.com
Stability : experimental
Portability : POSIX
Contains description of logging monad transformer and instance for
'GameModule' class.
-}
module Game.GoreAndAsh.Logging.Module(
LoggingT(..)
) where
import Control.Monad.Catch
import Control.Monad.Fix
import Control.Monad.State.Strict
import qualified Data.Sequence as S
import qualified Data.Text.IO as T
import Game.GoreAndAsh
import Game.GoreAndAsh.Logging.State
-- | Monad transformer of logging core module.
--
-- [@s@] - State of next core module in modules chain;
--
-- [@m@] - Next monad in modules monad stack;
--
-- [@a@] - Type of result value;
--
-- How to embed module:
--
-- @
-- type AppStack = ModuleStack [LoggingT, ... other modules ... ] IO
--
-- newtype AppMonad a = AppMonad (AppStack a)
-- deriving (Functor, Applicative, Monad, MonadFix, MonadIO, LoggingMonad)
-- @
--
-- The module is pure within first phase (see 'ModuleStack' docs) and could be used
-- with 'Identity' end monad.
newtype LoggingT s m a = LoggingT { runLoggingT :: StateT (LoggingState s) m a }
deriving (Functor, Applicative, Monad, MonadState (LoggingState s), MonadFix, MonadTrans, MonadIO, MonadThrow, MonadCatch, MonadMask)
instance GameModule m s => GameModule (LoggingT s m) (LoggingState s) where
type ModuleState (LoggingT s m) = LoggingState s
runModule (LoggingT m) s = do
((a, s'), nextState) <- runModule (runStateT m s) (loggingNextState s)
printAllMsgs s'
return (a, s' {
loggingMsgs = S.empty
, loggingNextState = nextState
})
where
printAllMsgs LoggingState{..} = liftIO $ mapM_ T.putStrLn loggingMsgs
newModuleState = do
s <- newModuleState
return $ LoggingState {
loggingMsgs = S.empty
, loggingNextState = s
}
withModule _ = id
cleanupModule _ = return ()