glualint-1.26.0: tests/golden/data/input/issue-50.lua
for num, ply in pairs(player.GetAll()) do --If the buddies are in the server then add them serverside
if ply:SteamID() == v.steamid then
-- update the name
sql.Query("UPDATE FPP_Buddies SET name = " .. sql.SQLStr(ply:Nick()) .. " WHERE steamid = " .. sql.SQLStr(v.steamid) .. ";")
FPP.Buddies[v.steamid].name = ply:Nick()
RunConsoleCommand("FPP_SetBuddy", ply:UserID(), v.physgun, v.gravgun, v.toolgun, v.playeruse, v.entitydamage)
end
end