gloss-1.2.0.0: Graphics/Gloss/Internals/Interface/ViewPort/Reshape.hs
{-# OPTIONS_HADDOCK hide #-}
module Graphics.Gloss.Internals.Interface.ViewPort.Reshape
(callback_viewPort_reshape)
where
import Graphics.Gloss.Internals.Interface.Callback
import Graphics.UI.GLUT (($=))
import qualified Graphics.UI.GLUT as GLUT
import qualified Graphics.Rendering.OpenGL.GL as GL
-- | Callback to handle keyboard and mouse button events
-- for controlling the viewport.
callback_viewPort_reshape :: Callback
callback_viewPort_reshape
= Reshape (viewPort_reshape)
viewPort_reshape :: GL.Size -> IO ()
viewPort_reshape size
= do
-- Setup the viewport
-- This controls what part of the window openGL renders to.
-- We'll use the whole window.
--
GL.viewport $= (GL.Position 0 0, size)
GLUT.postRedisplay Nothing