gloss-rendering-1.9.2.1: Graphics/Gloss/Internals/Data/Picture.hs
{-# OPTIONS_HADDOCK hide #-}
{-# OPTIONS -fno-warn-orphans #-}
-- | Data types for representing pictures.
module Graphics.Gloss.Internals.Data.Picture
( Point
, Vector
, Path
, Picture(..)
-- * Bitmaps
, BitmapData
, bitmapOfForeignPtr
, bitmapOfByteString
, bitmapOfBMP
, loadBMP)
where
import Graphics.Gloss.Internals.Data.Color
import Graphics.Gloss.Internals.Rendering.Bitmap
import Codec.BMP
import Foreign.ForeignPtr
import Foreign.Marshal.Alloc
import Foreign.Marshal.Utils
import Foreign.Ptr
import Data.Word
import Data.Monoid
import Data.ByteString
import Data.Data
import System.IO.Unsafe
import qualified Data.ByteString.Unsafe as BSU
import Prelude hiding (map)
-- | A point on the x-y plane.
type Point = (Float, Float)
-- | Pretend a point is a number.
-- Vectors aren't real numbers according to Haskell, because they don't
-- support the multiply and divide field operators. We can pretend they
-- are though, and use the (+) and (-) operators as component-wise
-- addition and subtraction.
--
instance Num Point where
(+) (x1, y1) (x2, y2) = (x1 + x2, y1 + y2)
(-) (x1, y1) (x2, y2) = (x1 - x2, y1 - y2)
(*) (x1, y1) (x2, y2) = (x1 * x2, y1 * y2)
signum (x, y) = (signum x, signum y)
abs (x, y) = (abs x, abs y)
negate (x, y) = (negate x, negate y)
fromInteger x = (fromInteger x, fromInteger x)
-- | A vector can be treated as a point, and vis-versa.
type Vector = Point
-- | A path through the x-y plane.
type Path = [Point]
-- | A 2D picture
data Picture
-- Primitives -------------------------------------
-- | A blank picture, with nothing in it.
= Blank
-- | A convex polygon filled with a solid color.
| Polygon Path
-- | A line along an arbitrary path.
| Line Path
-- | A circle with the given radius.
| Circle Float
-- | A circle with the given thickness and radius.
-- If the thickness is 0 then this is equivalent to `Circle`.
| ThickCircle Float Float
-- | A circular arc drawn counter-clockwise between two angles
-- (in degrees) at the given radius.
| Arc Float Float Float
-- | A circular arc drawn counter-clockwise between two angles
-- (in degrees), with the given radius and thickness.
-- If the thickness is 0 then this is equivalent to `Arc`.
| ThickArc Float Float Float Float
-- | Some text to draw with a vector font.
| Text String
-- | A bitmap image with a width, height and some 32-bit RGBA
-- bitmap data.
--
-- The boolean flag controls whether Gloss should cache the data
-- between frames for speed. If you are programatically generating
-- the image for each frame then use `False`. If you have loaded it
-- from a file then use `True`.
| Bitmap Int Int BitmapData Bool
-- Color ------------------------------------------
-- | A picture drawn with this color.
| Color Color Picture
-- Transforms -------------------------------------
-- | A picture translated by the given x and y coordinates.
| Translate Float Float Picture
-- | A picture rotated clockwise by the given angle (in degrees).
| Rotate Float Picture
-- | A picture scaled by the given x and y factors.
| Scale Float Float Picture
-- More Pictures ----------------------------------
-- | A picture consisting of several others.
| Pictures [Picture]
deriving (Show, Eq, Data, Typeable)
-- Instances ------------------------------------------------------------------
instance Monoid Picture where
mempty = Blank
mappend a b = Pictures [a, b]
mconcat = Pictures
-- Bitmaps --------------------------------------------------------------------
-- | O(1). Use a `ForeignPtr` of RGBA data as a bitmap with the given
-- width and height.
-- The boolean flag controls whether Gloss should cache the data
-- between frames for speed. If you are programatically generating
-- the image for each frame then use `False`. If you have loaded it
-- from a file then use `True`.
bitmapOfForeignPtr :: Int -> Int -> ForeignPtr Word8 -> Bool -> Picture
bitmapOfForeignPtr width height fptr cacheMe
= let len = width * height * 4
bdata = BitmapData len fptr
in Bitmap width height bdata cacheMe
-- | O(size). Copy a `ByteString` of RGBA data into a bitmap with the given
-- width and height.
--
-- The boolean flag controls whether Gloss should cache the data
-- between frames for speed. If you are programatically generating
-- the image for each frame then use `False`. If you have loaded it
-- from a file then use `True`.
{-# NOINLINE bitmapOfByteString #-}
bitmapOfByteString :: Int -> Int -> ByteString -> Bool -> Picture
bitmapOfByteString width height bs cacheMe
= unsafePerformIO
$ do let len = width * height * 4
ptr <- mallocBytes len
fptr <- newForeignPtr finalizerFree ptr
BSU.unsafeUseAsCString bs
$ \cstr -> copyBytes ptr (castPtr cstr) len
let bdata = BitmapData len fptr
return $ Bitmap width height bdata cacheMe
-- | O(size). Copy a `BMP` file into a bitmap.
{-# NOINLINE bitmapOfBMP #-}
bitmapOfBMP :: BMP -> Picture
bitmapOfBMP bmp
= unsafePerformIO
$ do let (width, height) = bmpDimensions bmp
let bs = unpackBMPToRGBA32 bmp
let len = width * height * 4
ptr <- mallocBytes len
fptr <- newForeignPtr finalizerFree ptr
BSU.unsafeUseAsCString bs
$ \cstr -> copyBytes ptr (castPtr cstr) len
let bdata = BitmapData len fptr
reverseRGBA bdata
return $ Bitmap width height bdata True
-- | Load an uncompressed 24 or 32bit RGBA BMP file as a bitmap.
loadBMP :: FilePath -> IO Picture
loadBMP filePath
= do ebmp <- readBMP filePath
case ebmp of
Left err -> error $ show err
Right bmp -> return $ bitmapOfBMP bmp