gloss-game-0.3.2.0: gloss-game.cabal
Name: gloss-game
Version: 0.3.2.0
Cabal-version: >= 1.6
Tested-with: GHC >= 7.6
Build-type: Simple
Synopsis: Gloss wrapper that simplifies writing games
Description:
The game interface of the basic Gloss library combines frame-based rendering with user input into a simple 2D game API.
Gloss.Game improves that API to make common tasks in game programming, such as, on demand image loading, animations, and
event handler chains more convenient.
License: BSD3
License-file: LICENSE
Author: Manuel M T Chakravarty
Maintainer: Manuel M T Chakravarty <chak@cse.unsw.edu.au>
Bug-reports: https://github.com/mchakravarty/gloss-game/issues
Homepage: https://github.com/mchakravarty/gloss-game
Category: Graphics, Game
Stability: Experimental
Extra-source-files: examples/slime/Main.hs
examples/slime/Slime.bmp
examples/slime/SlimeBall.bmp
examples/bounce/Main.hs
examples/bounce/Creeper.bmp
examples/bounce/Platform.bmp
examples/bouncy-slime/Main.hs
examples/bouncy-slime/Slime.bmp
examples/bouncy-slime/Slime2.bmp
examples/bouncy-slime/Slime3.bmp
examples/bouncy-slime/Slime4.bmp
examples/bouncy-slime/Platform.bmp
Library
Build-depends: base >= 4 && < 5,
gloss >= 1.8,
gloss-juicy >= 0.1.2
Exposed-modules: Graphics.Gloss.Game
ghc-options: -O2
-Wall
-fwarn-tabs
-fno-warn-name-shadowing
ghc-prof-options: -auto-all
-- Don't add the extensions list here. Instead, place individual LANGUAGE
-- pragmas in the files that require a specific extension. This means the
-- project loads in GHCi, and avoids extension clashes.
--
-- Extensions:
source-repository head
type: git
location: https://github.com/mchakravarty/gloss-game