gloss-examples-1.7.2.2: gloss-examples.cabal
Name: gloss-examples
Version: 1.7.2.2
License: MIT
License-file: LICENSE
Author: Ben Lippmeier
Maintainer: benl@ouroborus.net
Build-Type: Simple
Cabal-Version: >=1.6
Stability: experimental
Category: Graphics
Homepage: http://gloss.ouroborus.net
Bug-reports: gloss@ouroborus.net
Description:
Examples using the gloss graphics library.
A mixed bag of fractals, particle simulations and cellular automata.
Synopsis:
Examples using the gloss library
Executable gloss-bitmap
Build-depends:
base == 4.*,
gloss == 1.7.*,
bytestring == 0.9.*,
bmp == 1.2.*
Main-is: Main.hs
hs-source-dirs: picture/Bitmap
ghc-options: -threaded -O2
Executable gloss-boids
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
other-modules: KDTree2d Vec2
hs-source-dirs: picture/Boids
ghc-options: -threaded -O2
Executable gloss-clock
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Clock
ghc-options: -threaded -O2
Executable gloss-conway
Build-depends:
base == 4.*,
gloss == 1.7.*,
vector >= 0.7 && < 1.0
Main-is: Main.hs
other-modules: Cell World
hs-source-dirs: picture/Conway
ghc-options: -threaded -O2
Executable gloss-draw
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Draw
ghc-options: -threaded -O2
Executable gloss-easy
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Easy
ghc-options: -threaded -O2
Executable gloss-eden
Build-depends:
base == 4.*,
gloss == 1.7.*,
random == 1.0.*
Main-is: Main.hs
other-modules: Cell Community World
hs-source-dirs: picture/Eden
ghc-options: -threaded -O2
Executable gloss-flake
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Flake
ghc-options: -threaded -O2
Executable gloss-gameevent
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/GameEvent
ghc-options: -threaded -O2
Executable gloss-hello
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Hello
ghc-options: -threaded -O2
Executable gloss-lifespan
Build-depends:
base == 4.*,
gloss == 1.7.*,
random == 1.0.*
Main-is: Main.hs
other-modules: Cell Community World
hs-source-dirs: picture/Lifespan
ghc-options: -threaded -O2
Executable gloss-machina
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Machina
ghc-options: -threaded -O2
Executable gloss-occlusion
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
other-modules: Cell World State Data
hs-source-dirs: picture/Occlusion
ghc-options: -threaded -O2
Executable gloss-styrene
Build-depends:
base == 4.*,
gloss == 1.7.*,
containers >= 0.3 && <= 0.5,
ghc-prim == 0.2.*
Main-is: Main.hs
other-modules: Actor Advance Collide Config Contact QuadTree World
hs-source-dirs: picture/Styrene
ghc-options: -threaded -O2
Executable gloss-tree
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Tree
ghc-options: -threaded -O2
Executable gloss-visibility
Build-depends:
base == 4.*,
gloss == 1.7.*,
vector >= 0.7 && < 1.0
Main-is: Main.hs
other-modules: Draw Interface State World Geometry.Randomish Geometry.Segment
hs-source-dirs: picture/Visibility
ghc-options: -threaded -O2
Executable gloss-zen
Build-depends:
base == 4.*,
gloss == 1.7.*
Main-is: Main.hs
hs-source-dirs: picture/Zen
ghc-options: -threaded -O2
Executable gloss-crystal
Build-depends:
base == 4.*,
gloss == 1.7.*,
gloss-raster == 1.7.2.*
Main-is: Main.hs
hs-source-dirs: raster/Crystal
ghc-options:
-Wall -threaded -eventlog
-Odph -fno-liberate-case
-funfolding-use-threshold1000
-funfolding-keeness-factor1000
-fllvm -optlo-O3
Executable gloss-ray
Build-depends:
base == 4.*,
gloss == 1.7.*,
gloss-raster == 1.7.2.*
Main-is: Main.hs
other-modules: Light Object Trace Vec3 World
hs-source-dirs: raster/Ray
ghc-options:
-Wall -threaded -eventlog
-Odph -fno-liberate-case
-funfolding-use-threshold1000
-funfolding-keeness-factor1000
-fllvm -optlo-O3
Executable gloss-pulse
Build-depends:
base == 4.*,
gloss == 1.7.*,
gloss-raster == 1.7.2.*
Main-is: Main.hs
hs-source-dirs: raster/Pulse
ghc-options:
-Wall -threaded -eventlog
-Odph -fno-liberate-case
-funfolding-use-threshold1000
-funfolding-keeness-factor1000
-fllvm -optlo-O3
Executable gloss-wave
Build-depends:
base == 4.*,
gloss == 1.7.*,
gloss-raster == 1.7.2.*,
vector == 0.9.*,
ghc-prim
Main-is: Main.hs
hs-source-dirs: raster/Wave
ghc-options:
-Wall -threaded -eventlog
-Odph -fno-liberate-case
-funfolding-use-threshold1000
-funfolding-keeness-factor1000
-fllvm -optlo-O3