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gloss-examples-1.7.2.2: gloss-examples.cabal

Name:                gloss-examples
Version:             1.7.2.2
License:             MIT
License-file:        LICENSE
Author:              Ben Lippmeier
Maintainer:          benl@ouroborus.net
Build-Type:          Simple
Cabal-Version:       >=1.6
Stability:           experimental
Category:            Graphics
Homepage:            http://gloss.ouroborus.net
Bug-reports:         gloss@ouroborus.net
Description:         
	Examples using the gloss graphics library.
        A mixed bag of fractals, particle simulations and cellular automata.

Synopsis:
        Examples using the gloss library

Executable gloss-bitmap
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*,
        bytestring     == 0.9.*,
        bmp            == 1.2.*
  Main-is: Main.hs
  hs-source-dirs: picture/Bitmap
  ghc-options:    -threaded -O2


Executable gloss-boids
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*
  Main-is:        Main.hs
  other-modules:  KDTree2d Vec2
  hs-source-dirs: picture/Boids
  ghc-options:    -threaded -O2


Executable gloss-clock
  Build-depends: 
        base            == 4.*,
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Clock
  ghc-options:    -threaded -O2


Executable gloss-conway
  Build-depends: 
        base            == 4.*,
        gloss           == 1.7.*,
        vector          >= 0.7 && < 1.0
  Main-is:        Main.hs
  other-modules:  Cell World
  hs-source-dirs: picture/Conway
  ghc-options:    -threaded -O2


Executable gloss-draw
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Draw
  ghc-options:    -threaded -O2


Executable gloss-easy
  Build-depends:
        base            == 4.*,
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Easy
  ghc-options:    -threaded -O2


Executable gloss-eden
  Build-depends: 
        base            == 4.*,
        gloss           == 1.7.*,
        random          == 1.0.*
  Main-is:        Main.hs
  other-modules:  Cell Community World
  hs-source-dirs: picture/Eden
  ghc-options:    -threaded -O2


Executable gloss-flake
  Build-depends:
        base            == 4.*,
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Flake
  ghc-options:    -threaded -O2


Executable gloss-gameevent
  Build-depends: 
        base            == 4.*,
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/GameEvent
  ghc-options:    -threaded -O2


Executable gloss-hello
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Hello
  ghc-options:    -threaded -O2


Executable gloss-lifespan
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*, 
        random          == 1.0.*
  Main-is:        Main.hs
  other-modules:  Cell Community World
  hs-source-dirs: picture/Lifespan
  ghc-options:    -threaded -O2


Executable gloss-machina
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Machina
  ghc-options:    -threaded -O2
 

Executable gloss-occlusion
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*
  Main-is: Main.hs
  other-modules:  Cell World State Data
  hs-source-dirs: picture/Occlusion
  ghc-options:    -threaded -O2


Executable gloss-styrene
  Build-depends: 
        base            == 4.*,
        gloss           == 1.7.*,
        containers      >= 0.3 && <= 0.5,
        ghc-prim        == 0.2.*
  Main-is:        Main.hs
  other-modules:  Actor Advance Collide Config Contact QuadTree World
  hs-source-dirs: picture/Styrene
  ghc-options:    -threaded -O2


Executable gloss-tree
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Tree
  ghc-options:    -threaded -O2


Executable gloss-visibility
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*,
        vector          >= 0.7 && < 1.0
  Main-is:        Main.hs
  other-modules:  Draw Interface State World Geometry.Randomish Geometry.Segment
  hs-source-dirs: picture/Visibility 
  ghc-options:    -threaded -O2


Executable gloss-zen
  Build-depends: 
        base            == 4.*, 
        gloss           == 1.7.*
  Main-is:        Main.hs
  hs-source-dirs: picture/Zen
  ghc-options:    -threaded -O2


Executable gloss-crystal
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*,
        gloss-raster   == 1.7.2.*
  Main-is:        Main.hs
  hs-source-dirs: raster/Crystal
  ghc-options:    
        -Wall -threaded -eventlog
        -Odph -fno-liberate-case
        -funfolding-use-threshold1000
        -funfolding-keeness-factor1000
        -fllvm -optlo-O3


Executable gloss-ray
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*,
        gloss-raster   == 1.7.2.*
  Main-is:        Main.hs
  other-modules:  Light Object Trace Vec3 World
  hs-source-dirs: raster/Ray
  ghc-options:    
        -Wall -threaded -eventlog
        -Odph -fno-liberate-case
        -funfolding-use-threshold1000
        -funfolding-keeness-factor1000
        -fllvm -optlo-O3

Executable gloss-pulse
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*,
        gloss-raster   == 1.7.2.*
  Main-is:        Main.hs
  hs-source-dirs: raster/Pulse
  ghc-options:
        -Wall -threaded -eventlog
        -Odph -fno-liberate-case
        -funfolding-use-threshold1000
        -funfolding-keeness-factor1000
        -fllvm -optlo-O3

Executable gloss-wave
  Build-depends:
        base           == 4.*,
        gloss          == 1.7.*,
        gloss-raster   == 1.7.2.*,
        vector         == 0.9.*,
        ghc-prim
  Main-is:        Main.hs
  hs-source-dirs: raster/Wave
  ghc-options:
        -Wall -threaded -eventlog
        -Odph -fno-liberate-case
        -funfolding-use-threshold1000
        -funfolding-keeness-factor1000
        -fllvm -optlo-O3