gl-0.9: generated-src/Graphics/GL/Ext/NV/ViewportSwizzle.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.ViewportSwizzle (
-- * Extension Support
gl_NV_viewport_swizzle
-- * GL_NV_viewport_swizzle
, glViewportSwizzleNV
, pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV
, pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV
, pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV
, pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV
, pattern GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV
, pattern GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV
, pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV
, pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV
, pattern GL_VIEWPORT_SWIZZLE_W_NV
, pattern GL_VIEWPORT_SWIZZLE_X_NV
, pattern GL_VIEWPORT_SWIZZLE_Y_NV
, pattern GL_VIEWPORT_SWIZZLE_Z_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/NV/viewport_swizzle.txt GL_NV_viewport_swizzle> extension is available.
gl_NV_viewport_swizzle :: Bool
gl_NV_viewport_swizzle = member "GL_NV_viewport_swizzle" extensions
{-# NOINLINE gl_NV_viewport_swizzle #-}
-- | Usage: @'glViewportSwizzleNV' index swizzlex swizzley swizzlez swizzlew@
glViewportSwizzleNV :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()
glViewportSwizzleNV = ffiuintenumenumenumenumIOV glViewportSwizzleNVFunPtr
glViewportSwizzleNVFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())
glViewportSwizzleNVFunPtr = unsafePerformIO (getProcAddress "glViewportSwizzleNV")
{-# NOINLINE glViewportSwizzleNVFunPtr #-}
pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
pattern GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
pattern GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
pattern GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
pattern GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
pattern GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
pattern GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
pattern GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
pattern GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A