gl-0.9: generated-src/Graphics/GL/Ext/NV/GpuShader5.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.GpuShader5 (
-- * Extension Support
gl_NV_gpu_shader5
-- * GL_NV_gpu_shader5
, glGetUniformi64vNV
, glProgramUniform1i64NV
, glProgramUniform1i64vNV
, glProgramUniform1ui64NV
, glProgramUniform1ui64vNV
, glProgramUniform2i64NV
, glProgramUniform2i64vNV
, glProgramUniform2ui64NV
, glProgramUniform2ui64vNV
, glProgramUniform3i64NV
, glProgramUniform3i64vNV
, glProgramUniform3ui64NV
, glProgramUniform3ui64vNV
, glProgramUniform4i64NV
, glProgramUniform4i64vNV
, glProgramUniform4ui64NV
, glProgramUniform4ui64vNV
, glUniform1i64NV
, glUniform1i64vNV
, glUniform1ui64NV
, glUniform1ui64vNV
, glUniform2i64NV
, glUniform2i64vNV
, glUniform2ui64NV
, glUniform2ui64vNV
, glUniform3i64NV
, glUniform3i64vNV
, glUniform3ui64NV
, glUniform3ui64vNV
, glUniform4i64NV
, glUniform4i64vNV
, glUniform4ui64NV
, glUniform4ui64vNV
, pattern GL_FLOAT16_NV
, pattern GL_FLOAT16_VEC2_NV
, pattern GL_FLOAT16_VEC3_NV
, pattern GL_FLOAT16_VEC4_NV
, pattern GL_INT16_NV
, pattern GL_INT16_VEC2_NV
, pattern GL_INT16_VEC3_NV
, pattern GL_INT16_VEC4_NV
, pattern GL_INT64_NV
, pattern GL_INT64_VEC2_NV
, pattern GL_INT64_VEC3_NV
, pattern GL_INT64_VEC4_NV
, pattern GL_INT8_NV
, pattern GL_INT8_VEC2_NV
, pattern GL_INT8_VEC3_NV
, pattern GL_INT8_VEC4_NV
, pattern GL_PATCHES
, pattern GL_UNSIGNED_INT16_NV
, pattern GL_UNSIGNED_INT16_VEC2_NV
, pattern GL_UNSIGNED_INT16_VEC3_NV
, pattern GL_UNSIGNED_INT16_VEC4_NV
, pattern GL_UNSIGNED_INT64_NV
, pattern GL_UNSIGNED_INT64_VEC2_NV
, pattern GL_UNSIGNED_INT64_VEC3_NV
, pattern GL_UNSIGNED_INT64_VEC4_NV
, pattern GL_UNSIGNED_INT8_NV
, pattern GL_UNSIGNED_INT8_VEC2_NV
, pattern GL_UNSIGNED_INT8_VEC3_NV
, pattern GL_UNSIGNED_INT8_VEC4_NV
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/NV/gpu_shader5.txt GL_NV_gpu_shader5> extension is available.
gl_NV_gpu_shader5 :: Bool
gl_NV_gpu_shader5 = member "GL_NV_gpu_shader5" extensions
{-# NOINLINE gl_NV_gpu_shader5 #-}