gl-0.9: generated-src/Graphics/GL/Ext/NV/ExplicitMultisample.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.NV.ExplicitMultisample (
-- * Extension Support
gl_NV_explicit_multisample
-- * GL_NV_explicit_multisample
, glGetMultisamplefvNV
, glSampleMaskIndexedNV
, glTexRenderbufferNV
, pattern GL_INT_SAMPLER_RENDERBUFFER_NV
, pattern GL_MAX_SAMPLE_MASK_WORDS_NV
, pattern GL_SAMPLER_RENDERBUFFER_NV
, pattern GL_SAMPLE_MASK_NV
, pattern GL_SAMPLE_MASK_VALUE_NV
, pattern GL_SAMPLE_POSITION_NV
, pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV
, pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
, pattern GL_TEXTURE_RENDERBUFFER_NV
, pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/NV/explicit_multisample.txt GL_NV_explicit_multisample> extension is available.
gl_NV_explicit_multisample :: Bool
gl_NV_explicit_multisample = member "GL_NV_explicit_multisample" extensions
{-# NOINLINE gl_NV_explicit_multisample #-}
-- | Usage: @'glGetMultisamplefvNV' pname index val@
--
-- The parameter @pname@ is a @GetMultisamplePNameNV@.
--
-- The length of @val@ should be @2@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glGetMultisamplefv'.
glGetMultisamplefvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
glGetMultisamplefvNV = ffienumuintPtrfloatIOV glGetMultisamplefvNVFunPtr
glGetMultisamplefvNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())
glGetMultisamplefvNVFunPtr = unsafePerformIO (getProcAddress "glGetMultisamplefvNV")
{-# NOINLINE glGetMultisamplefvNVFunPtr #-}
-- | Usage: @'glSampleMaskIndexedNV' index mask@
--
-- The parameter @mask@ is a @SampleMaskNV@.
glSampleMaskIndexedNV :: MonadIO m => GLuint -> GLbitfield -> m ()
glSampleMaskIndexedNV = ffiuintbitfieldIOV glSampleMaskIndexedNVFunPtr
glSampleMaskIndexedNVFunPtr :: FunPtr (GLuint -> GLbitfield -> IO ())
glSampleMaskIndexedNVFunPtr = unsafePerformIO (getProcAddress "glSampleMaskIndexedNV")
{-# NOINLINE glSampleMaskIndexedNVFunPtr #-}
-- | Usage: @'glTexRenderbufferNV' target renderbuffer@
--
-- The parameter @target@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
glTexRenderbufferNV :: MonadIO m => GLenum -> GLuint -> m ()
glTexRenderbufferNV = ffienumuintIOV glTexRenderbufferNVFunPtr
glTexRenderbufferNVFunPtr :: FunPtr (GLenum -> GLuint -> IO ())
glTexRenderbufferNVFunPtr = unsafePerformIO (getProcAddress "glTexRenderbufferNV")
{-# NOINLINE glTexRenderbufferNVFunPtr #-}
pattern GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
pattern GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
pattern GL_SAMPLER_RENDERBUFFER_NV = 0x8E56
pattern GL_SAMPLE_MASK_NV = 0x8E51
pattern GL_SAMPLE_MASK_VALUE_NV = 0x8E52
pattern GL_SAMPLE_POSITION_NV = 0x8E50
pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
pattern GL_TEXTURE_RENDERBUFFER_NV = 0x8E55
pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58