gl-0.9: generated-src/Graphics/GL/Ext/INTEL/MapTexture.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.INTEL.MapTexture (
-- * Extension Support
gl_INTEL_map_texture
-- * GL_INTEL_map_texture
, glMapTexture2DINTEL
, glSyncTextureINTEL
, glUnmapTexture2DINTEL
, pattern GL_LAYOUT_DEFAULT_INTEL
, pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL
, pattern GL_LAYOUT_LINEAR_INTEL
, pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/INTEL/map_texture.txt GL_INTEL_map_texture> extension is available.
gl_INTEL_map_texture :: Bool
gl_INTEL_map_texture = member "GL_INTEL_map_texture" extensions
{-# NOINLINE gl_INTEL_map_texture #-}
-- | Usage: @'glMapTexture2DINTEL' texture level access stride layout@
--
-- The length of @stride@ should be @1@.
--
-- The length of @layout@ should be @1@.
glMapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> m (Ptr ())
glMapTexture2DINTEL = ffiuintintbitfieldPtrintPtrenumIOPtrV glMapTexture2DINTELFunPtr
glMapTexture2DINTELFunPtr :: FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr ()))
glMapTexture2DINTELFunPtr = unsafePerformIO (getProcAddress "glMapTexture2DINTEL")
{-# NOINLINE glMapTexture2DINTELFunPtr #-}
-- | Usage: @'glSyncTextureINTEL' texture@
glSyncTextureINTEL :: MonadIO m => GLuint -> m ()
glSyncTextureINTEL = ffiuintIOV glSyncTextureINTELFunPtr
glSyncTextureINTELFunPtr :: FunPtr (GLuint -> IO ())
glSyncTextureINTELFunPtr = unsafePerformIO (getProcAddress "glSyncTextureINTEL")
{-# NOINLINE glSyncTextureINTELFunPtr #-}
-- | Usage: @'glUnmapTexture2DINTEL' texture level@
glUnmapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> m ()
glUnmapTexture2DINTEL = ffiuintintIOV glUnmapTexture2DINTELFunPtr
glUnmapTexture2DINTELFunPtr :: FunPtr (GLuint -> GLint -> IO ())
glUnmapTexture2DINTELFunPtr = unsafePerformIO (getProcAddress "glUnmapTexture2DINTEL")
{-# NOINLINE glUnmapTexture2DINTELFunPtr #-}
pattern GL_LAYOUT_DEFAULT_INTEL = 0
pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
pattern GL_LAYOUT_LINEAR_INTEL = 1
pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF