gl-0.9: generated-src/Graphics/GL/Ext/EXT/MultisampledRenderToTexture.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.MultisampledRenderToTexture (
-- * Extension Support
gl_EXT_multisampled_render_to_texture
-- * GL_EXT_multisampled_render_to_texture
, glFramebufferTexture2DMultisampleEXT
, glRenderbufferStorageMultisampleEXT
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
, pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
, pattern GL_MAX_SAMPLES_EXT
, pattern GL_RENDERBUFFER_SAMPLES_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://www.khronos.org/registry/gles/extensions/EXT/EXT_multisampled_render_to_texture.txt GL_EXT_multisampled_render_to_texture> extension is available.
gl_EXT_multisampled_render_to_texture :: Bool
gl_EXT_multisampled_render_to_texture = member "GL_EXT_multisampled_render_to_texture" extensions
{-# NOINLINE gl_EXT_multisampled_render_to_texture #-}
-- | Usage: @'glFramebufferTexture2DMultisampleEXT' target attachment textarget texture level samples@
glFramebufferTexture2DMultisampleEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> m ()
glFramebufferTexture2DMultisampleEXT = ffienumenumenumuintintsizeiIOV glFramebufferTexture2DMultisampleEXTFunPtr
glFramebufferTexture2DMultisampleEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())
glFramebufferTexture2DMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture2DMultisampleEXT")
{-# NOINLINE glFramebufferTexture2DMultisampleEXTFunPtr #-}
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C