gl-0.9: generated-src/Graphics/GL/Ext/EXT/LightTexture.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.EXT.LightTexture (
-- * Extension Support
gl_EXT_light_texture
-- * GL_EXT_light_texture
, glApplyTextureEXT
, glTextureLightEXT
, glTextureMaterialEXT
, pattern GL_ATTENUATION_EXT
, pattern GL_FRAGMENT_COLOR_EXT
, pattern GL_FRAGMENT_DEPTH_EXT
, pattern GL_FRAGMENT_MATERIAL_EXT
, pattern GL_FRAGMENT_NORMAL_EXT
, pattern GL_SHADOW_ATTENUATION_EXT
, pattern GL_TEXTURE_APPLICATION_MODE_EXT
, pattern GL_TEXTURE_LIGHT_EXT
, pattern GL_TEXTURE_MATERIAL_FACE_EXT
, pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/EXT/light_texture.txt GL_EXT_light_texture> extension is available.
gl_EXT_light_texture :: Bool
gl_EXT_light_texture = member "GL_EXT_light_texture" extensions
{-# NOINLINE gl_EXT_light_texture #-}
-- | Usage: @'glApplyTextureEXT' mode@
--
-- The parameter @mode@ is a @LightTextureModeEXT@.
glApplyTextureEXT :: MonadIO m => GLenum -> m ()
glApplyTextureEXT = ffienumIOV glApplyTextureEXTFunPtr
glApplyTextureEXTFunPtr :: FunPtr (GLenum -> IO ())
glApplyTextureEXTFunPtr = unsafePerformIO (getProcAddress "glApplyTextureEXT")
{-# NOINLINE glApplyTextureEXTFunPtr #-}
-- | Usage: @'glTextureLightEXT' pname@
--
-- The parameter @pname@ is a @LightTexturePNameEXT@.
glTextureLightEXT :: MonadIO m => GLenum -> m ()
glTextureLightEXT = ffienumIOV glTextureLightEXTFunPtr
glTextureLightEXTFunPtr :: FunPtr (GLenum -> IO ())
glTextureLightEXTFunPtr = unsafePerformIO (getProcAddress "glTextureLightEXT")
{-# NOINLINE glTextureLightEXTFunPtr #-}
-- | Usage: @'glTextureMaterialEXT' face mode@
--
-- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'.
--
-- The parameter @mode@ is a @MaterialParameter@, one of: 'Graphics.GL.Internal.Shared.GL_AMBIENT', 'Graphics.GL.Internal.Shared.GL_AMBIENT_AND_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_COLOR_INDEXES', 'Graphics.GL.Internal.Shared.GL_DIFFUSE', 'Graphics.GL.Internal.Shared.GL_EMISSION', 'Graphics.GL.Internal.Shared.GL_SHININESS', 'Graphics.GL.Internal.Shared.GL_SPECULAR'.
glTextureMaterialEXT :: MonadIO m => GLenum -> GLenum -> m ()
glTextureMaterialEXT = ffienumenumIOV glTextureMaterialEXTFunPtr
glTextureMaterialEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())
glTextureMaterialEXTFunPtr = unsafePerformIO (getProcAddress "glTextureMaterialEXT")
{-# NOINLINE glTextureMaterialEXTFunPtr #-}
pattern GL_ATTENUATION_EXT = 0x834D
pattern GL_FRAGMENT_COLOR_EXT = 0x834C
pattern GL_FRAGMENT_MATERIAL_EXT = 0x8349
pattern GL_FRAGMENT_NORMAL_EXT = 0x834A
pattern GL_SHADOW_ATTENUATION_EXT = 0x834E
pattern GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F
pattern GL_TEXTURE_LIGHT_EXT = 0x8350
pattern GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351
pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352