gl-0.9: generated-src/Graphics/GL/Ext/ATI/VertexAttribArrayObject.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ATI.VertexAttribArrayObject (
-- * Extension Support
gl_ATI_vertex_attrib_array_object
-- * GL_ATI_vertex_attrib_array_object
, glGetVertexAttribArrayObjectfvATI
, glGetVertexAttribArrayObjectivATI
, glVertexAttribArrayObjectATI
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ATI/vertex_attrib_array_object.txt GL_ATI_vertex_attrib_array_object> extension is available.
gl_ATI_vertex_attrib_array_object :: Bool
gl_ATI_vertex_attrib_array_object = member "GL_ATI_vertex_attrib_array_object" extensions
{-# NOINLINE gl_ATI_vertex_attrib_array_object #-}
-- | Usage: @'glGetVertexAttribArrayObjectfvATI' index pname params@
--
-- The parameter @pname@ is a @ArrayObjectPNameATI@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.
glGetVertexAttribArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
glGetVertexAttribArrayObjectfvATI = ffiuintenumPtrfloatIOV glGetVertexAttribArrayObjectfvATIFunPtr
glGetVertexAttribArrayObjectfvATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
glGetVertexAttribArrayObjectfvATIFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribArrayObjectfvATI")
{-# NOINLINE glGetVertexAttribArrayObjectfvATIFunPtr #-}
-- | Usage: @'glGetVertexAttribArrayObjectivATI' index pname params@
--
-- The parameter @pname@ is a @ArrayObjectPNameATI@.
--
-- The length of @params@ should be @COMPSIZE(pname)@.
glGetVertexAttribArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribArrayObjectivATI = ffiuintenumPtrintIOV glGetVertexAttribArrayObjectivATIFunPtr
glGetVertexAttribArrayObjectivATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetVertexAttribArrayObjectivATIFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribArrayObjectivATI")
{-# NOINLINE glGetVertexAttribArrayObjectivATIFunPtr #-}
-- | Usage: @'glVertexAttribArrayObjectATI' index size type normalized stride buffer offset@
--
-- The parameter @type@ is a @VertexAttribPointerType@.
--
-- The parameter @normalized@ is a @Boolean@, one of: 'Graphics.GL.Internal.Shared.GL_FALSE', 'Graphics.GL.Internal.Shared.GL_TRUE'.
glVertexAttribArrayObjectATI :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> m ()
glVertexAttribArrayObjectATI = ffiuintintenumbooleansizeiuintuintIOV glVertexAttribArrayObjectATIFunPtr
glVertexAttribArrayObjectATIFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ())
glVertexAttribArrayObjectATIFunPtr = unsafePerformIO (getProcAddress "glVertexAttribArrayObjectATI")
{-# NOINLINE glVertexAttribArrayObjectATIFunPtr #-}