gl-0.9: generated-src/Graphics/GL/Ext/ARB/ShaderSubroutine.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.ShaderSubroutine (
-- * Extension Support
gl_ARB_shader_subroutine
-- * GL_ARB_shader_subroutine
, glGetActiveSubroutineName
, glGetActiveSubroutineUniformName
, glGetActiveSubroutineUniformiv
, glGetProgramStageiv
, glGetSubroutineIndex
, glGetSubroutineUniformLocation
, glGetUniformSubroutineuiv
, glUniformSubroutinesuiv
, pattern GL_ACTIVE_SUBROUTINES
, pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH
, pattern GL_ACTIVE_SUBROUTINE_UNIFORMS
, pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
, pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
, pattern GL_COMPATIBLE_SUBROUTINES
, pattern GL_MAX_SUBROUTINES
, pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
, pattern GL_NUM_COMPATIBLE_SUBROUTINES
, pattern GL_UNIFORM_NAME_LENGTH
, pattern GL_UNIFORM_SIZE
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ARB/shader_subroutine.txt GL_ARB_shader_subroutine> extension is available.
gl_ARB_shader_subroutine :: Bool
gl_ARB_shader_subroutine = member "GL_ARB_shader_subroutine" extensions
{-# NOINLINE gl_ARB_shader_subroutine #-}