gl-0.9: generated-src/Graphics/GL/Ext/ARB/GpuShaderInt64.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.GpuShaderInt64 (
-- * Extension Support
gl_ARB_gpu_shader_int64
-- * GL_ARB_gpu_shader_int64
, glGetUniformi64vARB
, glGetUniformui64vARB
, glGetnUniformi64vARB
, glGetnUniformui64vARB
, glProgramUniform1i64ARB
, glProgramUniform1i64vARB
, glProgramUniform1ui64ARB
, glProgramUniform1ui64vARB
, glProgramUniform2i64ARB
, glProgramUniform2i64vARB
, glProgramUniform2ui64ARB
, glProgramUniform2ui64vARB
, glProgramUniform3i64ARB
, glProgramUniform3i64vARB
, glProgramUniform3ui64ARB
, glProgramUniform3ui64vARB
, glProgramUniform4i64ARB
, glProgramUniform4i64vARB
, glProgramUniform4ui64ARB
, glProgramUniform4ui64vARB
, glUniform1i64ARB
, glUniform1i64vARB
, glUniform1ui64ARB
, glUniform1ui64vARB
, glUniform2i64ARB
, glUniform2i64vARB
, glUniform2ui64ARB
, glUniform2ui64vARB
, glUniform3i64ARB
, glUniform3i64vARB
, glUniform3ui64ARB
, glUniform3ui64vARB
, glUniform4i64ARB
, glUniform4i64vARB
, glUniform4ui64ARB
, glUniform4ui64vARB
, pattern GL_INT64_ARB
, pattern GL_INT64_VEC2_ARB
, pattern GL_INT64_VEC3_ARB
, pattern GL_INT64_VEC4_ARB
, pattern GL_UNSIGNED_INT64_ARB
, pattern GL_UNSIGNED_INT64_VEC2_ARB
, pattern GL_UNSIGNED_INT64_VEC3_ARB
, pattern GL_UNSIGNED_INT64_VEC4_ARB
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ARB/gpu_shader_int64.txt GL_ARB_gpu_shader_int64> extension is available.
gl_ARB_gpu_shader_int64 :: Bool
gl_ARB_gpu_shader_int64 = member "GL_ARB_gpu_shader_int64" extensions
{-# NOINLINE gl_ARB_gpu_shader_int64 #-}
-- | Usage: @'glGetUniformi64vARB' program location params@
--
-- The length of @params@ should be @COMPSIZE(program,location)@.
glGetUniformi64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLint64 -> m ()
glGetUniformi64vARB = ffiuintintPtrint64IOV glGetUniformi64vARBFunPtr
glGetUniformi64vARBFunPtr :: FunPtr (GLuint -> GLint -> Ptr GLint64 -> IO ())
glGetUniformi64vARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformi64vARB")
{-# NOINLINE glGetUniformi64vARBFunPtr #-}
-- | Usage: @'glGetUniformui64vARB' program location params@
--
-- The length of @params@ should be @COMPSIZE(program,location)@.
glGetUniformui64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLuint64 -> m ()
glGetUniformui64vARB = ffiuintintPtruint64IOV glGetUniformui64vARBFunPtr
glGetUniformui64vARBFunPtr :: FunPtr (GLuint -> GLint -> Ptr GLuint64 -> IO ())
glGetUniformui64vARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformui64vARB")
{-# NOINLINE glGetUniformui64vARBFunPtr #-}
-- | Usage: @'glGetnUniformi64vARB' program location bufSize params@
glGetnUniformi64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
glGetnUniformi64vARB = ffiuintintsizeiPtrint64IOV glGetnUniformi64vARBFunPtr
glGetnUniformi64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())
glGetnUniformi64vARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformi64vARB")
{-# NOINLINE glGetnUniformi64vARBFunPtr #-}
-- | Usage: @'glGetnUniformui64vARB' program location bufSize params@
glGetnUniformui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
glGetnUniformui64vARB = ffiuintintsizeiPtruint64IOV glGetnUniformui64vARBFunPtr
glGetnUniformui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glGetnUniformui64vARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformui64vARB")
{-# NOINLINE glGetnUniformui64vARBFunPtr #-}
-- | Usage: @'glProgramUniform1i64ARB' program location x@
glProgramUniform1i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> m ()
glProgramUniform1i64ARB = ffiuintintint64IOV glProgramUniform1i64ARBFunPtr
glProgramUniform1i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> IO ())
glProgramUniform1i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1i64ARB")
{-# NOINLINE glProgramUniform1i64ARBFunPtr #-}
-- | Usage: @'glProgramUniform1i64vARB' program location count value@
--
-- The length of @value@ should be @count@.
glProgramUniform1i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
glProgramUniform1i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform1i64vARBFunPtr
glProgramUniform1i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())
glProgramUniform1i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1i64vARB")
{-# NOINLINE glProgramUniform1i64vARBFunPtr #-}
-- | Usage: @'glProgramUniform1ui64ARB' program location x@
glProgramUniform1ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> m ()
glProgramUniform1ui64ARB = ffiuintintuint64IOV glProgramUniform1ui64ARBFunPtr
glProgramUniform1ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
glProgramUniform1ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1ui64ARB")
{-# NOINLINE glProgramUniform1ui64ARBFunPtr #-}
-- | Usage: @'glProgramUniform1ui64vARB' program location count value@
--
-- The length of @value@ should be @count@.
glProgramUniform1ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
glProgramUniform1ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform1ui64vARBFunPtr
glProgramUniform1ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glProgramUniform1ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1ui64vARB")
{-# NOINLINE glProgramUniform1ui64vARBFunPtr #-}
-- | Usage: @'glProgramUniform2i64ARB' program location x y@
glProgramUniform2i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> m ()
glProgramUniform2i64ARB = ffiuintintint64int64IOV glProgramUniform2i64ARBFunPtr
glProgramUniform2i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> IO ())
glProgramUniform2i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2i64ARB")
{-# NOINLINE glProgramUniform2i64ARBFunPtr #-}
-- | Usage: @'glProgramUniform2i64vARB' program location count value@
--
-- The length of @value@ should be @count*2@.
glProgramUniform2i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
glProgramUniform2i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform2i64vARBFunPtr
glProgramUniform2i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())
glProgramUniform2i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2i64vARB")
{-# NOINLINE glProgramUniform2i64vARBFunPtr #-}
-- | Usage: @'glProgramUniform2ui64ARB' program location x y@
glProgramUniform2ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> m ()
glProgramUniform2ui64ARB = ffiuintintuint64uint64IOV glProgramUniform2ui64ARBFunPtr
glProgramUniform2ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> IO ())
glProgramUniform2ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2ui64ARB")
{-# NOINLINE glProgramUniform2ui64ARBFunPtr #-}
-- | Usage: @'glProgramUniform2ui64vARB' program location count value@
--
-- The length of @value@ should be @count*2@.
glProgramUniform2ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
glProgramUniform2ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform2ui64vARBFunPtr
glProgramUniform2ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glProgramUniform2ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2ui64vARB")
{-# NOINLINE glProgramUniform2ui64vARBFunPtr #-}
-- | Usage: @'glProgramUniform3i64ARB' program location x y z@
glProgramUniform3i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> m ()
glProgramUniform3i64ARB = ffiuintintint64int64int64IOV glProgramUniform3i64ARBFunPtr
glProgramUniform3i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> IO ())
glProgramUniform3i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3i64ARB")
{-# NOINLINE glProgramUniform3i64ARBFunPtr #-}
-- | Usage: @'glProgramUniform3i64vARB' program location count value@
--
-- The length of @value@ should be @count*3@.
glProgramUniform3i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
glProgramUniform3i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform3i64vARBFunPtr
glProgramUniform3i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())
glProgramUniform3i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3i64vARB")
{-# NOINLINE glProgramUniform3i64vARBFunPtr #-}
-- | Usage: @'glProgramUniform3ui64ARB' program location x y z@
glProgramUniform3ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
glProgramUniform3ui64ARB = ffiuintintuint64uint64uint64IOV glProgramUniform3ui64ARBFunPtr
glProgramUniform3ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
glProgramUniform3ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3ui64ARB")
{-# NOINLINE glProgramUniform3ui64ARBFunPtr #-}
-- | Usage: @'glProgramUniform3ui64vARB' program location count value@
--
-- The length of @value@ should be @count*3@.
glProgramUniform3ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
glProgramUniform3ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform3ui64vARBFunPtr
glProgramUniform3ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glProgramUniform3ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3ui64vARB")
{-# NOINLINE glProgramUniform3ui64vARBFunPtr #-}
-- | Usage: @'glProgramUniform4i64ARB' program location x y z w@
glProgramUniform4i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m ()
glProgramUniform4i64ARB = ffiuintintint64int64int64int64IOV glProgramUniform4i64ARBFunPtr
glProgramUniform4i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ())
glProgramUniform4i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4i64ARB")
{-# NOINLINE glProgramUniform4i64ARBFunPtr #-}
-- | Usage: @'glProgramUniform4i64vARB' program location count value@
--
-- The length of @value@ should be @count*4@.
glProgramUniform4i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m ()
glProgramUniform4i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform4i64vARBFunPtr
glProgramUniform4i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ())
glProgramUniform4i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4i64vARB")
{-# NOINLINE glProgramUniform4i64vARBFunPtr #-}
-- | Usage: @'glProgramUniform4ui64ARB' program location x y z w@
glProgramUniform4ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
glProgramUniform4ui64ARB = ffiuintintuint64uint64uint64uint64IOV glProgramUniform4ui64ARBFunPtr
glProgramUniform4ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
glProgramUniform4ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4ui64ARB")
{-# NOINLINE glProgramUniform4ui64ARBFunPtr #-}
-- | Usage: @'glProgramUniform4ui64vARB' program location count value@
--
-- The length of @value@ should be @count*4@.
glProgramUniform4ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()
glProgramUniform4ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform4ui64vARBFunPtr
glProgramUniform4ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glProgramUniform4ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4ui64vARB")
{-# NOINLINE glProgramUniform4ui64vARBFunPtr #-}
-- | Usage: @'glUniform1i64ARB' location x@
glUniform1i64ARB :: MonadIO m => GLint -> GLint64 -> m ()
glUniform1i64ARB = ffiintint64IOV glUniform1i64ARBFunPtr
glUniform1i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> IO ())
glUniform1i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform1i64ARB")
{-# NOINLINE glUniform1i64ARBFunPtr #-}
-- | Usage: @'glUniform1i64vARB' location count value@
--
-- The length of @value@ should be @count*1@.
glUniform1i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
glUniform1i64vARB = ffiintsizeiPtrint64IOV glUniform1i64vARBFunPtr
glUniform1i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())
glUniform1i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform1i64vARB")
{-# NOINLINE glUniform1i64vARBFunPtr #-}
-- | Usage: @'glUniform1ui64ARB' location x@
glUniform1ui64ARB :: MonadIO m => GLint -> GLuint64 -> m ()
glUniform1ui64ARB = ffiintuint64IOV glUniform1ui64ARBFunPtr
glUniform1ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> IO ())
glUniform1ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform1ui64ARB")
{-# NOINLINE glUniform1ui64ARBFunPtr #-}
-- | Usage: @'glUniform1ui64vARB' location count value@
--
-- The length of @value@ should be @count*1@.
glUniform1ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
glUniform1ui64vARB = ffiintsizeiPtruint64IOV glUniform1ui64vARBFunPtr
glUniform1ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glUniform1ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform1ui64vARB")
{-# NOINLINE glUniform1ui64vARBFunPtr #-}
-- | Usage: @'glUniform2i64ARB' location x y@
glUniform2i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> m ()
glUniform2i64ARB = ffiintint64int64IOV glUniform2i64ARBFunPtr
glUniform2i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
glUniform2i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform2i64ARB")
{-# NOINLINE glUniform2i64ARBFunPtr #-}
-- | Usage: @'glUniform2i64vARB' location count value@
--
-- The length of @value@ should be @count*2@.
glUniform2i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
glUniform2i64vARB = ffiintsizeiPtrint64IOV glUniform2i64vARBFunPtr
glUniform2i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())
glUniform2i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform2i64vARB")
{-# NOINLINE glUniform2i64vARBFunPtr #-}
-- | Usage: @'glUniform2ui64ARB' location x y@
glUniform2ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> m ()
glUniform2ui64ARB = ffiintuint64uint64IOV glUniform2ui64ARBFunPtr
glUniform2ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> GLuint64 -> IO ())
glUniform2ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform2ui64ARB")
{-# NOINLINE glUniform2ui64ARBFunPtr #-}
-- | Usage: @'glUniform2ui64vARB' location count value@
--
-- The length of @value@ should be @count*2@.
glUniform2ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
glUniform2ui64vARB = ffiintsizeiPtruint64IOV glUniform2ui64vARBFunPtr
glUniform2ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glUniform2ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform2ui64vARB")
{-# NOINLINE glUniform2ui64vARBFunPtr #-}
-- | Usage: @'glUniform3i64ARB' location x y z@
glUniform3i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> m ()
glUniform3i64ARB = ffiintint64int64int64IOV glUniform3i64ARBFunPtr
glUniform3i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> IO ())
glUniform3i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform3i64ARB")
{-# NOINLINE glUniform3i64ARBFunPtr #-}
-- | Usage: @'glUniform3i64vARB' location count value@
--
-- The length of @value@ should be @count*3@.
glUniform3i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
glUniform3i64vARB = ffiintsizeiPtrint64IOV glUniform3i64vARBFunPtr
glUniform3i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())
glUniform3i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform3i64vARB")
{-# NOINLINE glUniform3i64vARBFunPtr #-}
-- | Usage: @'glUniform3ui64ARB' location x y z@
glUniform3ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
glUniform3ui64ARB = ffiintuint64uint64uint64IOV glUniform3ui64ARBFunPtr
glUniform3ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
glUniform3ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform3ui64ARB")
{-# NOINLINE glUniform3ui64ARBFunPtr #-}
-- | Usage: @'glUniform3ui64vARB' location count value@
--
-- The length of @value@ should be @count*3@.
glUniform3ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
glUniform3ui64vARB = ffiintsizeiPtruint64IOV glUniform3ui64vARBFunPtr
glUniform3ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glUniform3ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform3ui64vARB")
{-# NOINLINE glUniform3ui64vARBFunPtr #-}
-- | Usage: @'glUniform4i64ARB' location x y z w@
glUniform4i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m ()
glUniform4i64ARB = ffiintint64int64int64int64IOV glUniform4i64ARBFunPtr
glUniform4i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ())
glUniform4i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform4i64ARB")
{-# NOINLINE glUniform4i64ARBFunPtr #-}
-- | Usage: @'glUniform4i64vARB' location count value@
--
-- The length of @value@ should be @count*4@.
glUniform4i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m ()
glUniform4i64vARB = ffiintsizeiPtrint64IOV glUniform4i64vARBFunPtr
glUniform4i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())
glUniform4i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform4i64vARB")
{-# NOINLINE glUniform4i64vARBFunPtr #-}
-- | Usage: @'glUniform4ui64ARB' location x y z w@
glUniform4ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
glUniform4ui64ARB = ffiintuint64uint64uint64uint64IOV glUniform4ui64ARBFunPtr
glUniform4ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
glUniform4ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform4ui64ARB")
{-# NOINLINE glUniform4ui64ARBFunPtr #-}
-- | Usage: @'glUniform4ui64vARB' location count value@
--
-- The length of @value@ should be @count*4@.
glUniform4ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()
glUniform4ui64vARB = ffiintsizeiPtruint64IOV glUniform4ui64vARBFunPtr
glUniform4ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
glUniform4ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform4ui64vARB")
{-# NOINLINE glUniform4ui64vARBFunPtr #-}
pattern GL_INT64_ARB = 0x140E
pattern GL_INT64_VEC2_ARB = 0x8FE9
pattern GL_INT64_VEC3_ARB = 0x8FEA
pattern GL_INT64_VEC4_ARB = 0x8FEB
pattern GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5
pattern GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6
pattern GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7