gl-0.9.1: generated-src/Graphics/GL/Ext/ATI/ElementArray.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ATI.ElementArray (
-- * Extension Support
gl_ATI_element_array
-- * GL_ATI_element_array
, glDrawElementArrayATI
, glDrawRangeElementArrayATI
, glElementPointerATI
, pattern GL_ELEMENT_ARRAY_ATI
, pattern GL_ELEMENT_ARRAY_POINTER_ATI
, pattern GL_ELEMENT_ARRAY_TYPE_ATI
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ATI/element_array.txt GL_ATI_element_array> extension is available.
gl_ATI_element_array :: Bool
gl_ATI_element_array = member "GL_ATI_element_array" extensions
{-# NOINLINE gl_ATI_element_array #-}
-- | Usage: @'glDrawElementArrayATI' mode count@
--
-- The parameter @mode@ is a @PrimitiveType@, one of: 'Graphics.GL.Internal.Shared.GL_LINES', 'Graphics.GL.Internal.Shared.GL_LINES_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_LINES_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_LINES_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_LINE_LOOP', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_LINE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_PATCHES', 'Graphics.GL.Ext.EXT.TessellationShader.GL_PATCHES_EXT', 'Graphics.GL.Internal.Shared.GL_POINTS', 'Graphics.GL.Internal.Shared.GL_POLYGON', 'Graphics.GL.Internal.Shared.GL_QUADS', 'Graphics.GL.Ext.EXT.TessellationShader.GL_QUADS_EXT', 'Graphics.GL.Internal.Shared.GL_QUAD_STRIP', 'Graphics.GL.Internal.Shared.GL_TRIANGLES', 'Graphics.GL.Internal.Shared.GL_TRIANGLES_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_TRIANGLES_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_TRIANGLES_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_FAN', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_TRIANGLE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP_ADJACENCY_EXT'.
glDrawElementArrayATI :: MonadIO m => GLenum -> GLsizei -> m ()
glDrawElementArrayATI = ffienumsizeiIOV glDrawElementArrayATIFunPtr
glDrawElementArrayATIFunPtr :: FunPtr (GLenum -> GLsizei -> IO ())
glDrawElementArrayATIFunPtr = unsafePerformIO (getProcAddress "glDrawElementArrayATI")
{-# NOINLINE glDrawElementArrayATIFunPtr #-}
-- | Usage: @'glDrawRangeElementArrayATI' mode start end count@
--
-- The parameter @mode@ is a @PrimitiveType@, one of: 'Graphics.GL.Internal.Shared.GL_LINES', 'Graphics.GL.Internal.Shared.GL_LINES_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_LINES_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_LINES_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_LINE_LOOP', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_LINE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_LINE_STRIP_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_PATCHES', 'Graphics.GL.Ext.EXT.TessellationShader.GL_PATCHES_EXT', 'Graphics.GL.Internal.Shared.GL_POINTS', 'Graphics.GL.Internal.Shared.GL_POLYGON', 'Graphics.GL.Internal.Shared.GL_QUADS', 'Graphics.GL.Ext.EXT.TessellationShader.GL_QUADS_EXT', 'Graphics.GL.Internal.Shared.GL_QUAD_STRIP', 'Graphics.GL.Internal.Shared.GL_TRIANGLES', 'Graphics.GL.Internal.Shared.GL_TRIANGLES_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_TRIANGLES_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_TRIANGLES_ADJACENCY_EXT', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_FAN', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP_ADJACENCY', 'Graphics.GL.Ext.ARB.GeometryShader4.GL_TRIANGLE_STRIP_ADJACENCY_ARB', 'Graphics.GL.Internal.Shared.GL_TRIANGLE_STRIP_ADJACENCY_EXT'.
glDrawRangeElementArrayATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> m ()
glDrawRangeElementArrayATI = ffienumuintuintsizeiIOV glDrawRangeElementArrayATIFunPtr
glDrawRangeElementArrayATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ())
glDrawRangeElementArrayATIFunPtr = unsafePerformIO (getProcAddress "glDrawRangeElementArrayATI")
{-# NOINLINE glDrawRangeElementArrayATIFunPtr #-}
-- | Usage: @'glElementPointerATI' type pointer@
--
-- The parameter @type@ is a @ElementPointerTypeATI@.
--
-- The length of @pointer@ should be @COMPSIZE(type)@.
glElementPointerATI :: MonadIO m => GLenum -> Ptr () -> m ()
glElementPointerATI = ffienumPtrVIOV glElementPointerATIFunPtr
glElementPointerATIFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())
glElementPointerATIFunPtr = unsafePerformIO (getProcAddress "glElementPointerATI")
{-# NOINLINE glElementPointerATIFunPtr #-}
pattern GL_ELEMENT_ARRAY_ATI :: (Eq a, Num a) => a
pattern GL_ELEMENT_ARRAY_ATI = 0x8768
pattern GL_ELEMENT_ARRAY_POINTER_ATI :: (Eq a, Num a) => a
pattern GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
pattern GL_ELEMENT_ARRAY_TYPE_ATI :: (Eq a, Num a) => a
pattern GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769