gl-0.9.1: generated-src/Graphics/GL/Ext/ARB/GeometryShader4.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.GeometryShader4 (
-- * Extension Support
gl_ARB_geometry_shader4
-- * GL_ARB_geometry_shader4
, glFramebufferTextureARB
, glFramebufferTextureFaceARB
, glFramebufferTextureLayerARB
, glProgramParameteriARB
, pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
, pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB
, pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB
, pattern GL_GEOMETRY_INPUT_TYPE_ARB
, pattern GL_GEOMETRY_OUTPUT_TYPE_ARB
, pattern GL_GEOMETRY_SHADER_ARB
, pattern GL_GEOMETRY_VERTICES_OUT_ARB
, pattern GL_LINES_ADJACENCY_ARB
, pattern GL_LINE_STRIP_ADJACENCY_ARB
, pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB
, pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB
, pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB
, pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
, pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB
, pattern GL_MAX_VARYING_COMPONENTS
, pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB
, pattern GL_PROGRAM_POINT_SIZE_ARB
, pattern GL_TRIANGLES_ADJACENCY_ARB
, pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ARB/geometry_shader4.txt GL_ARB_geometry_shader4> extension is available.
gl_ARB_geometry_shader4 :: Bool
gl_ARB_geometry_shader4 = member "GL_ARB_geometry_shader4" extensions
{-# NOINLINE gl_ARB_geometry_shader4 #-}
-- | Usage: @'glFramebufferTextureARB' target attachment texture level@
--
-- The parameter @target@ is a @FramebufferTarget@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glFramebufferTexture'.
glFramebufferTextureARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()
glFramebufferTextureARB = ffienumenumuintintIOV glFramebufferTextureARBFunPtr
glFramebufferTextureARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())
glFramebufferTextureARBFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureARB")
{-# NOINLINE glFramebufferTextureARBFunPtr #-}
-- | Usage: @'glFramebufferTextureFaceARB' target attachment texture level face@
--
-- The parameter @target@ is a @FramebufferTarget@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @face@ is a @TextureTarget@, one of: 'Graphics.GL.Ext.SGIS.DetailTexture.GL_DETAIL_TEXTURE_2D_SGIS', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_1D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_1D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_2D', 'Graphics.GL.Ext.EXT.Texture.GL_PROXY_TEXTURE_2D_EXT', 'Graphics.GL.Internal.Shared.GL_PROXY_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_PROXY_TEXTURE_3D_EXT', 'Graphics.GL.Ext.SGIS.Texture4D.GL_PROXY_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_1D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_2D', 'Graphics.GL.Internal.Shared.GL_TEXTURE_3D', 'Graphics.GL.Ext.EXT.Texture3D.GL_TEXTURE_3D_EXT', 'Graphics.GL.Ext.OES.Texture3D.GL_TEXTURE_3D_OES', 'Graphics.GL.Ext.SGIS.Texture4D.GL_TEXTURE_4D_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_BASE_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_BASE_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LEVEL', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LEVEL_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MAX_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MAX_LOD_SGIS', 'Graphics.GL.Internal.Shared.GL_TEXTURE_MIN_LOD', 'Graphics.GL.Ext.SGIS.TextureLod.GL_TEXTURE_MIN_LOD_SGIS'.
glFramebufferTextureFaceARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m ()
glFramebufferTextureFaceARB = ffienumenumuintintenumIOV glFramebufferTextureFaceARBFunPtr
glFramebufferTextureFaceARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())
glFramebufferTextureFaceARBFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureFaceARB")
{-# NOINLINE glFramebufferTextureFaceARBFunPtr #-}
-- | Usage: @'glFramebufferTextureLayerARB' target attachment texture level layer@
--
-- The parameter @target@ is a @FramebufferTarget@.
--
-- The parameter @attachment@ is a @FramebufferAttachment@.
--
-- The parameter @texture@ is a @Texture@.
--
-- The parameter @level@ is a @CheckedInt32@.
--
-- The parameter @layer@ is a @CheckedInt32@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glFramebufferTextureLayer'.
glFramebufferTextureLayerARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
glFramebufferTextureLayerARB = ffienumenumuintintintIOV glFramebufferTextureLayerARBFunPtr
glFramebufferTextureLayerARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
glFramebufferTextureLayerARBFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureLayerARB")
{-# NOINLINE glFramebufferTextureLayerARBFunPtr #-}
-- | Usage: @'glProgramParameteriARB' program pname value@
--
-- The parameter @pname@ is a @ProgramParameterPName@.
--
-- This command is an alias for 'Graphics.GL.Internal.Shared.glProgramParameteri'.
glProgramParameteriARB :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
glProgramParameteriARB = ffiuintenumintIOV glProgramParameteriARBFunPtr
glProgramParameteriARBFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
glProgramParameteriARBFunPtr = unsafePerformIO (getProcAddress "glProgramParameteriARB")
{-# NOINLINE glProgramParameteriARBFunPtr #-}
pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: (Eq a, Num a) => a
pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: (Eq a, Num a) => a
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: (Eq a, Num a) => a
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
pattern GL_GEOMETRY_INPUT_TYPE_ARB :: (Eq a, Num a) => a
pattern GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
pattern GL_GEOMETRY_OUTPUT_TYPE_ARB :: (Eq a, Num a) => a
pattern GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
pattern GL_GEOMETRY_SHADER_ARB :: (Eq a, Num a) => a
pattern GL_GEOMETRY_SHADER_ARB = 0x8DD9
pattern GL_GEOMETRY_VERTICES_OUT_ARB :: (Eq a, Num a) => a
pattern GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
pattern GL_LINES_ADJACENCY_ARB :: (Eq a, Num a) => a
pattern GL_LINES_ADJACENCY_ARB = 0x000A
pattern GL_LINE_STRIP_ADJACENCY_ARB :: (Eq a, Num a) => a
pattern GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: (Eq a, Num a) => a
pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: (Eq a, Num a) => a
pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: (Eq a, Num a) => a
pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: (Eq a, Num a) => a
pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: (Eq a, Num a) => a
pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB :: (Eq a, Num a) => a
pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
pattern GL_PROGRAM_POINT_SIZE_ARB :: (Eq a, Num a) => a
pattern GL_PROGRAM_POINT_SIZE_ARB = 0x8642
pattern GL_TRIANGLES_ADJACENCY_ARB :: (Eq a, Num a) => a
pattern GL_TRIANGLES_ADJACENCY_ARB = 0x000C
pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB :: (Eq a, Num a) => a
pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D