gl-0.9.1: generated-src/Graphics/GL/Ext/ARB/FragmentShader.hs
-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.FragmentShader (
-- * Extension Support
gl_ARB_fragment_shader
-- * GL_ARB_fragment_shader
, pattern GL_FRAGMENT_SHADER_ARB
, pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
, pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
) where
import Data.Set
import Graphics.GL.Internal.Proc
-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ARB/fragment_shader.txt GL_ARB_fragment_shader> extension is available.
gl_ARB_fragment_shader :: Bool
gl_ARB_fragment_shader = member "GL_ARB_fragment_shader" extensions
{-# NOINLINE gl_ARB_fragment_shader #-}
pattern GL_FRAGMENT_SHADER_ARB :: (Eq a, Num a) => a
pattern GL_FRAGMENT_SHADER_ARB = 0x8B30
pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB :: (Eq a, Num a) => a
pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB :: (Eq a, Num a) => a
pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49