gl-0.8.0: CHANGELOG.markdown
0.8.0
-----
* Added support for cabal setup dependencies. This should ensure we build correctly in more environments going forward.
* Added support for OpenGL ES 3.2
* Added support for OpenGL SC 2.0
* Added missing `_EXT` suffix to pattern synonyms for `EXT_buffer_storage`
* Fixed incorrect export of the `ARB` variant of `glTexPageCommitment` in `EXT_sparse_texture`
* Added missing pattern synonym `GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR` for `OVR_multiview`
* Added suuport for fourty-four new extensions:
* `AMD_framebuffer_sample_positions`
* `AMD_gpu_shader_half_float`
* `AMD_shader_ballot`
* `AMD_shader_explicit_vertex_parameter`
* `ARB_ES3_2_compatibility`
* `ARB_fragment_shader_interlock`
* `ARB_gpu_shader_int64`
* `ARB_parallel_shader_compile`
* `ARB_post_depth_coverage`
* `ARB_sample_locations`
* `ARB_shader_atomic_counter_ops`
* `ARB_shader_ballot`
* `ARB_shader_clock`
* `ARB_shader_viewport_layer_array`
* `ARB_sparse_texture2`
* `ARB_sparse_texture_clamp`
* `ARB_texture_filter_minmax`
* `EXT_blend_func_extended`
* `EXT_clear_texture`
* `EXT_clip_cull_distance`
* `EXT_color_buffer_float`
* `EXT_conservative_depth`
* `EXT_draw_transform_feedback`
* `EXT_multisample_compatibility`
* `EXT_protected_textures`
* `EXT_shader_group_vote`
* `EXT_shader_non_constant_global_initializers`
* `EXT_shader_pixel_local_storage2`
* `EXT_window_rectangles`
* `IMG_bindless_texture`
* `IMG_framebuffer_downsample`
* `IMG_texture_filter_cubic`
* `INTEL_conservative_rasterization`
* `INTEL_framebufer_CMAA`
* `KHR_texture_compression_astc_sliced_3d`
* `NV_clip_space_w_scaling`
* `NV_conservative_raster_dilate`
* `NV_conservative_raster_pre_snap_triangles`
* `NV_robustness_video_memory_purge`
* `NV_shader_atomic_float64`
* `NV_stereo_view_rendering`
* `NV_viewport_swizzle`
* `OES_viewport_array`
* `OVR_multiview_multisampled_render_to_texture`
0.7.8.1
-------
* Cleaned up the remaining unused import warnings
0.7.8
-----
* Build clean on GHC 8
0.7.7
-----
* Added suuport for a new extension:
* `KHR_no_error`
0.7.6
-----
* Correct the type signature of `glListDrawCommandsStatesClientNV`.
* Remove `glSampleCoverageOES` from `OES_fixed_point` extension due to changes made to its specification.
* Added support for two new extensions:
* `OVR_multiview`
* `OVR_multiview2`
0.7.5
-----
* Added support for two new extensions:
* `EXT_buffer_storage`
* `EXT_sparse_texture`
0.7.4
-----
* Added support for three new extensions:
* `EXT_float_blend`
* `NV_command_list`
* `NV_polygon_mode`
0.7.3
-----
* Added support for three new extensions:
* `EXT_texture_sRGB_R8`
* `EXT_texture_sRGB_RG8`
* `EXT_YUV_target`
0.7.2.4
-------
* `filepath` 1.4 support
0.7.2.3
-------
* Switch to `stdcall` on 32-bit Windows, per the OpenGL ABI.
0.7.2
-----
* Remove `GL_TEXTURE_BINDING` from OpenGL 4.5 and `ARB_direct_state_access` due to changes made to their specifications.
0.7.1
-----
* Fix enumeration constants for the `SGIX_resample` extension to their correct values.
* Added support for a new extension:
* `OES_EGL_image_external_essl3`
0.7
---
* Fixed the type of `glPathGlyphIndexRangeNV`. (issue #6)
* Added support for fourteen new extensions:
* `OES_copy_image`
* `OES_draw_buffers_indexed`
* `OES_draw_elements_base_vertex`
* `OES_geometry_point_size`
* `OES_geometry_shader`
* `OES_gpu_shader5`
* `OES_primitive_bounding_box`
* `OES_shader_io_blocks`
* `OES_tessellation_point_size`
* `OES_tessellation_shader`
* `OES_texture_border_clamp`
* `OES_texture_buffer`
* `OES_texture_cube_map_array`
* `OES_texture_view`
0.6.3
-----
* Added support for a new extension:
* `NV_viewport_array2`
0.6.2
-----
* Added `GL_BLEND_COLOR` enumeration for OpenGL versions 3.1 and up. See https://khronos.org/bugzilla/show_bug.cgi?id=1249 for more information.
0.6.1
-----
* Added support for eight new extensions:
* `EXT_base_instance`
* `EXT_draw_elements_base_vertex`
* `EXT_multi_draw_indirect`
* `EXT_render_snorm`
* `EXT_render_norm16`
* `NV_image_formats`
* `NV_shader_noperspective_interpolation`
* `NV_viewport_array`
0.6
---
* Stopped exporting all extensions from `Graphics.GL`. You'll need to import `Graphics.GL.Ext` as well.
* Added exports for `GLhalf` and `GLhalfARB`
0.5
---
* Haddock links to the OpenGL ES 2 registry
* `Compatibility40` depends on `Compatibility33`
* Shorter modules names to try to eke out a successful windows build.
0.4
---
* Haddocks!
* Fixed a major issue where pointers to pointers in the API were getting the wrong types.
0.3
---
* Switched to non-C style types for the most part. `Word32`, etc. have better understood support within the Haskell ecosystem. `CPtrdiff` remains as it varies across viable target platforms.
* Added a dependency on `Numeric.Fixed` from the `fixed` package for `GLfixed`.
0.2
---
* Support `Half` from the `half` package for `GLhalfNV`, so you can compute with the results.
0.1
---
* Initial release