gl-0.5: dist/build/autogen/Graphics/GL/Ext/ANGLE/TextureCompressionDxt3.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ANGLE.TextureCompressionDxt3 (
-- * Extension Support
gl_ANGLE_texture_compression_dxt3
-- * GL_ANGLE_texture_compression_dxt3
, pattern GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
) where
import Data.Set
import Graphics.GL.Internal.Proc
-- | Checks that the GL_ANGLE_texture_compression_dxt3 extension is available.
gl_ANGLE_texture_compression_dxt3 :: Bool
gl_ANGLE_texture_compression_dxt3 = member "GL_ANGLE_texture_compression_dxt3" extensions
{-# NOINLINE gl_ANGLE_texture_compression_dxt3 #-}
pattern GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2