gl-0.4: dist/build/autogen/Graphics/GL/Raw/Extension/ARM/ShaderFramebufferFetch.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetch (
-- * Extension Support
gl_ARM_shader_framebuffer_fetch
-- * GL_ARM_shader_framebuffer_fetch
, pattern GL_FETCH_PER_SAMPLE_ARM
, pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
-- | Checks that the GL_ARM_shader_framebuffer_fetch extension is available.
gl_ARM_shader_framebuffer_fetch :: Bool
gl_ARM_shader_framebuffer_fetch = member "GL_ARM_shader_framebuffer_fetch" extensions
{-# NOINLINE gl_ARM_shader_framebuffer_fetch #-}
pattern GL_FETCH_PER_SAMPLE_ARM = 0x8F65
pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66