gl-0.4: dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/DepthTexture.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.ANGLE.DepthTexture (
-- * Extension Support
gl_ANGLE_depth_texture
-- * GL_ANGLE_depth_texture
, pattern GL_DEPTH24_STENCIL8_OES
, pattern GL_DEPTH_COMPONENT
, pattern GL_DEPTH_COMPONENT16
, pattern GL_DEPTH_COMPONENT32_OES
, pattern GL_DEPTH_STENCIL_OES
, pattern GL_UNSIGNED_INT
, pattern GL_UNSIGNED_INT_24_8_OES
, pattern GL_UNSIGNED_SHORT
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Internal.Shared
-- | Checks that the GL_ANGLE_depth_texture extension is available.
gl_ANGLE_depth_texture :: Bool
gl_ANGLE_depth_texture = member "GL_ANGLE_depth_texture" extensions
{-# NOINLINE gl_ANGLE_depth_texture #-}