gl-0.3: dist/build/autogen/Graphics/GL/Raw/Extension/WIN/PhongShading.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.WIN.PhongShading (
-- * Extension Support
gl_WIN_phong_shading
-- * GL_WIN_phong_shading
, pattern GL_PHONG_HINT_WIN
, pattern GL_PHONG_WIN
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
gl_WIN_phong_shading :: Bool
gl_WIN_phong_shading = member "GL_WIN_phong_shading" extensions
pattern GL_PHONG_HINT_WIN = 0x80EB
pattern GL_PHONG_WIN = 0x80EA