gl-0.3: dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureShader2.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.TextureShader2 (
-- * Extension Support
gl_NV_texture_shader2
-- * GL_NV_texture_shader2
, pattern GL_DOT_PRODUCT_TEXTURE_3D_NV
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
gl_NV_texture_shader2 :: Bool
gl_NV_texture_shader2 = member "GL_NV_texture_shader2" extensions
pattern GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF