packages feed

gl-0.3: dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderBufferStore.hs

-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.ShaderBufferStore (
  -- * Extension Support
    gl_NV_shader_buffer_store

  -- * GL_NV_shader_buffer_store
  , pattern GL_READ_WRITE
  , pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV
  , pattern GL_WRITE_ONLY
) where

import Data.Set
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Internal.Shared

gl_NV_shader_buffer_store :: Bool
gl_NV_shader_buffer_store = member "GL_NV_shader_buffer_store" extensions

pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010