gl-0.3: dist/build/autogen/Graphics/GL/Raw/Extension/NV/FramebufferBlit.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.FramebufferBlit (
-- * Extension Support
gl_NV_framebuffer_blit
-- * GL_NV_framebuffer_blit
, glBlitFramebufferNV
, pattern GL_DRAW_FRAMEBUFFER_BINDING_NV
, pattern GL_DRAW_FRAMEBUFFER_NV
, pattern GL_READ_FRAMEBUFFER_BINDING_NV
, pattern GL_READ_FRAMEBUFFER_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe
gl_NV_framebuffer_blit :: Bool
gl_NV_framebuffer_blit = member "GL_NV_framebuffer_blit" extensions
glBlitFramebufferNV :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()
glBlitFramebufferNV = ffiintintintintintintintintbitfieldenumIOV glBlitFramebufferNVFunPtr
glBlitFramebufferNVFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())
glBlitFramebufferNVFunPtr = unsafePerformIO (getProcAddress "glBlitFramebufferNV")
{-# NOINLINE glBlitFramebufferNVFunPtr #-}
pattern GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
pattern GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
pattern GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
pattern GL_READ_FRAMEBUFFER_NV = 0x8CA8