gl-0.3: dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCubeMapArray.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.ARB.TextureCubeMapArray (
-- * Extension Support
gl_ARB_texture_cube_map_array
-- * GL_ARB_texture_cube_map_array
, pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
, pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB
, pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB
, pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB
, pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB
, pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB
, pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
gl_ARB_texture_cube_map_array :: Bool
gl_ARB_texture_cube_map_array = member "GL_ARB_texture_cube_map_array" extensions
pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F