gi-gio-0.2.46.12: GI/Gio/Structs/InputVector.hs
{- |
Copyright : Will Thompson, Iñaki García Etxebarria and Jonas Platte
License : LGPL-2.1
Maintainer : Iñaki García Etxebarria (garetxe@gmail.com)
Structure used for scatter/gather data input.
You generally pass in an array of #GInputVectors
and the operation will store the read data starting in the
first buffer, switching to the next as needed.
-}
module GI.Gio.Structs.InputVector
(
-- * Exported types
InputVector(..) ,
noInputVector ,
-- * Properties
-- ** Buffer
inputVectorReadBuffer ,
-- ** Size
inputVectorReadSize ,
) where
import Prelude ()
import Data.GI.Base.ShortPrelude
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import GI.Gio.Types
import GI.Gio.Callbacks
newtype InputVector = InputVector (ForeignPtr InputVector)
noInputVector :: Maybe InputVector
noInputVector = Nothing
inputVectorReadBuffer :: InputVector -> IO (Ptr ())
inputVectorReadBuffer s = withManagedPtr s $ \ptr -> do
val <- peek (ptr `plusPtr` 0) :: IO (Ptr ())
return val
inputVectorReadSize :: InputVector -> IO Word64
inputVectorReadSize s = withManagedPtr s $ \ptr -> do
val <- peek (ptr `plusPtr` 8) :: IO Word64
return val