packages feed

gi-gdk-3.0.18: GI/Gdk/Objects/FrameClock.hs-boot

#define ENABLE_OVERLOADING (MIN_VERSION_haskell_gi_overloading(1,0,0) \
       && !defined(__HADDOCK_VERSION__))
module GI.Gdk.Objects.FrameClock where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL

newtype FrameClock = FrameClock (ManagedPtr FrameClock)
instance GObject FrameClock where
class (GObject o, O.IsDescendantOf FrameClock o) => IsFrameClock o
instance (GObject o, O.IsDescendantOf FrameClock o) => IsFrameClock o
instance O.HasParentTypes FrameClock
#if ENABLE_OVERLOADING
data FrameClockAfterPaintSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockBeforePaintSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockFlushEventsSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockLayoutSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockPaintSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockResumeEventsSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockUpdateSignalInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockBeginUpdatingMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockEndUpdatingMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockGetCurrentTimingsMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockGetFrameCounterMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockGetFrameTimeMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockGetHistoryStartMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockGetRefreshInfoMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockGetTimingsMethodInfo
#endif
#if ENABLE_OVERLOADING
data FrameClockRequestPhaseMethodInfo
#endif